搜索资源列表
gridVideo
- 水纹的实现方法,采用的是FLex语言,可以动态的模拟水的波纹-Watermark of the implementation method, using the FLex language that can dynamically simulate water ripples
water
- 用OPENGL实现的水的效果 有水波的波动 波纹效果 动态的水面-Using OPENGL achieve the effect of a wave of water ripple effect of fluctuations in the dynamic of the surface
water_android
- 这个是安卓开发的水纹效果,一点击屏幕就会产生水的波纹。-This is Andrews Watermark, a click on the screen will produce water Circles.
Reflection
- 利用一个 Image 类和线程,将一幅图片制作出它的水中倒影,并能显示水的波纹。-Image class and the use of a thread, will produce a picture of its reflection in the water, and can show the ripple of water.
MyWater
- 对水的模拟,现实中水面的波纹现象,以及水的动态效果。-Water simulation, the real phenomenon of surface ripples, and the dynamic effects of water.
cmy3
- 用opengl模拟水纹,鼠标点击会有波纹出现,-opengl simulation Watermark
RAIN
- 应用opengl实现雨滴的模拟和下落运动模拟,水的波纹模拟-using opengl to realize the simulation of the rain, move or action and the wave of water
AmoWater
- C#实现的水波图片效果,鼠标左键点击后拖动,就像水池中的水一样,出现波纹-image waterwave effect implementation on C#
midlet_watersrc
- 水浪波纹特效,public class SplashCanvas extends Canvas implements Runnable{-java ,wave for j2me,public class SplashCanvas extends Canvas implements Runnable{
waterwave
- 一个matlab制作的水滴模型,会持续的有水滴滴下来,然后水面上产生一圈一圈的波纹-Droplets produced by a matlab model will continue to have the water drops down, and then circle around the water ripples generated
Water
- 一个水模拟的代码,基于OPENGL.实现了水的波纹.-A water simulation code, based on OPENGL
IYEFAF
- Delphi水波纹特效的演示,没有采用任何控件()
Filters
- Java Image Filters 是由 Jhlabs 开发的一组用来处理 Java 图像的类库,提供各种常用的图像处理效果,例如剪切、缩放、反转色、扭曲、水波纹、凹凸、黑白效果等等数十种效果。(java image processing)
YCVL
- 动画视屏皮肤,水波纹效果,非常酷的界面实现类()