搜索资源列表
Scgi
- 用于几种常见直线,曲线,区域填充,以及图形消隐等-For several common lines, curves, area fills, and other graphics blanking
20101215
- 74HC595带锁存驱动数码管显示(最高位0消隐)-sdsdsdsdffg
zuoye
- 立法体 旋转消隐 支持 视点在成立范围内 自由变换 -Blanking support legislative body rotation within the establishment of freedom of viewpoint change
E6
- 本程序用来画立方体的正轴测,画出消隐图,画出视野中能够看到的部分-when the program is running it will draw a cub,and the cub is a hideplot
3D
- 在VC++中使用消隐画出三棱锥的3D图形-In VC++ using blanking draw the 3D graphics triangular pyramid
jsj
- 计算机图形学作业,包括绘图,旋转消隐,三视图,轴测图,透视,bezier曲线,二次bezier曲面-Computer graphics operations, including drawing, rotating blanking, three views, axonometric, perspective, bezier curves, quadratic bezier surface
3DRenderer
- 自己实现的简单3D渲染器,实现3维模型的消隐、Phong模型等简单光照模型-This is a simple renderer developed by mfc & gdi, which applys Vanishing, phong Model and some other simple illumination models.
can
- 对can信号进行分辨,转发无消隐的信号-Can distinguish the signal of, transmitted signals without blanking ~~~~~~~~~
opengl-lighting-and-texture
- opengl下 实现光照和消隐,添加纹理以及自动生成棋盘纹理。-opengl to achieve light and blanking, adding texture and the automatic generation of board texture.
51MCU
- 这里有51 个源程序程序!有36-数码管递加递减带消隐,25-数码管显示动态数据-51 source program
312312
- 立方体动态隐线算法,mfc实现立方体的动态消隐-Cube dynamic hidden line algorithm
realistic-graphic-images
- 在计算机中生成三维场景的真实感图形图像。对于场景中的物体,要得到它的真实感图像,就要对它进行透视投影,并做隐藏面的消隐,然后计算可见面的光照明暗效果,得到场景的真实图像显示。-In the computer generated three-dimensional scene of realistic graphic images. For objects in the scene, the photorealistic images to get it, it is necessary to p
Blanking
- 真实感图形绘制过程中,由于投影变换失去了深度信息,往往导致图形的二义性。要消除这类二义性,就必须在绘制时消除被遮挡的不可见的线或面,习惯上称之为消除隐藏线和隐藏面,或简称为消隐,经过消隐得到的投影图称为物体的真实图形。-the file which is uploaded is used to do the image processing mainly for Blanking, the detail is seen in the file .....
xiaoyin
- 计算机图形学,两种消隐算法,包括画家算法与扫描线消隐算法-Computer graphics, two blanking algorithm, including the artist with the scan line blanking algorithm algorithm
opengl-lz
- 本程序应用了渲染,回显列表,粒子系统,纹理贴图,定时回调,光照,消隐,伪装反射等技术,可用于图形学大作业。-The application of the rendering process, echoing the list, particle systems, texture mapping, timing correction, lighting, blanking, camouflage reflection techniques can be used Great job on t
BallHide
- 基于Visual C++ MFC的球动态消隐算法,显示线框球并能设置消隐。-Based on Visual C++ MFC dynamic blanking algorithm of the ball, the ball and can set the display frame blanking.
knee-jerk
- vs2008环境下,用opengl写的一个3D图形小程序,模拟膝跳反射,涉及到透视、光照、渲染、消隐等-vs2008 environment, using opengl to write a small program 3D graphics, simulation knee-jerk reflex, involving perspective, lighting, rendering, consumer Hidden, etc.
ZLG7289B
- ZLG7289B 的主要特性 很宽的工作电压范围:+2.7~6V; 直接驱动8 位共阴式数码管(1 英寸以下)或64 只独立的LED; 能够管理多达64 只按键,自动消除抖动; 段电流可达15mA 以上,字电流可达100mA; 利用功率电路可以方便地驱动1 英寸以上的大型数码管; 具有左移、右移、闪烁、消隐、段点亮等强大功能; 要
shumaguan_experiment
- 实验箱中包括6位数码管,用扫描显示方法,其中段和位分别通过xxx4和xxx2来实现。xxx由译码地址决定。比如,cs接8000译码输出。用C语言实现: 1.首先实现定义一个数组,主程序中对其赋值(非压缩bcd码),由定时器中断程序实现6位扫描显示。 2.实现由储存BCD码的每一个字节的最高位表示小数点,并且将显示范围扩展到0——F,而非简单的BCD码。 3.用次高位和第5位表示闪烁和消隐,分别实现闪烁和消隐的功能。-shu ma guan experiment of 8051
xiaoyin
- windows 图形编程的消隐技术和利用方向键控制图形的在三维空间的变换-blanking windows graphics programming techniques and use arrow keys to control the graphics transformation in 3D space