搜索资源列表
BallGame
- 一个小球碰撞的游戏,很简单,可以设置颜色,只能运行10个小球。-Collision of a ball game, very simple, you can set the color, can only run 10 balls.
swing111
- 1. 全景与鸟瞰的切换; 2. 日景夜景以及四季效果模拟演示以及雨天以及下雪天的切换; 3. 建筑内部以及样板房的展示; 4. 碰撞检测功能; 5. 三维场景漫游(人行和车行); -1 panoramic and bird' s eye view of the switch 2 daytime and night and seasonal effects of simulated rain, and snow days demo switch 3 inside th
LEGO
- 原创,自动LEGO小车防撞寻道系统,vi文件密码@asdFGHjkl,用ROBOLAB2.5.4以上打开,此程序用来进行自动小车指定路线无碰撞无人驾驶,而且使用新方法使行驶速度大幅提高。-Original by CQ&ZJY, seek automatic LEGO car crash the system, vi file password “@asdFGHjkl”, Open by ROBOLAB2.5.4 or newer version.
BoxSphere
- GLScene 的具体实例,介绍碰撞检测的方法及过程-GLScene specific examples, describes the process of collision detection methods and
pong
- DELPHI中GLScene引擎编写的小球碰撞游戏的代码源码-DELPHI in GLScene collision ball game engine source code
A11
- vc 和opengl编写的碰撞检测的简单例子,可以作为参考-vc and opengl write a simple example of collision detection can be used as reference
Collision_Demo
- 碰撞检测 算法 collision detection algorithms and detailed explanations-Collision detection algorithm collision detection algorithms and detailed explanations
pcube
- 对碰撞检测和视锥的可视性检查非常有用的C程序。非常有效和快速。-"C" implementation of an extremely fast and robust polygon-cube intersection test by Don Hatch and myself as published in Graphics Gems V. Very useful for collision detection and view frustum visibility checking.
pengzhunag
- mfc的小球碰撞可视化界面程序,可以用来观察完全弹性碰撞和完全非弹性碰撞-mfc small ball collision visual interface program can be used to observe fully and completely non-elastic collision elastic collision
ColisionPDetectionPforPAnimation
- c++写的一个基于八叉树的动态碰撞检测实例-c++ to write a dynamic octree-based collision detection example
bspdemo
- bsp 漫游程序 用bsp树组织场景,并应用于碰撞检测 -roaming with bsp bsp tree program organized scenes, and applied to collision detection
Plane-ok
- 在IOS上实现的一个飞机游戏,包括内存管理、碰撞检测、导弹运行轨迹设计等等。-A plane game compiled in IOS, including memory management, collision detection, design of gun route, and so on.
CollDet
- 碰撞检测代码,非常经典,除了三角形碰撞检测外,还能精确检测到碰撞点-source for collision detection, very classic
BichoHunting(Type3)
- 能够作为一个图像移动的好的例子。并且能够演示在理想的状态下,两个球状物体碰撞的原理。程序中模拟了在任何情况下,两个球状物体的碰撞,还有球状物体与边框的碰撞。程序运行时,会最大化,当鼠标移动时,程序退出。所以,当程序运行时,不能移动鼠标。-Moving image can be used as a good example. And can demonstrate in an ideal state, the principle of two spherical objects collide.
peng
- 这是一个flash源文件,效果很好,测试平台为flash 8.0(如果提示问题请选择合适的版本试试),代码的效果是:小球碰撞~-This is a flash source file, with good results, the test platform for the flash 8.0 (if the question, please select the appropriate version to try), the effect of the code is: a small ba
kfvs
- 基于无碰撞boltzmann方程,求解流场信息-Based on collision-boltzmann equation, solving the flow field
Ball_Game
- 用java写的android平台上的小游戏,是以前八位游戏机上的一个游戏,碰撞小球-Using java to write the android platform games, is a former eight games on the game, the ball collision
hidBall
- 自己写的一个小游戏 我设计了两种模式 方法避开白球就可以了,模式二还可以通过碰撞黄球获得一次免杀-To write a little game I designed a way to avoid the two models can be a white ball, mode two can also get a yellow ball collision to avoid killing
Explosion
- 数字媒体方向游戏的部分功能实现,DX的碰撞检测-explosion of DX
MYCOLLISION1
- 在openGL设置的场景中实现了球体碰撞的三维效果-Setting the scene in openGL to achieve three-dimensional effect of the collision sphere