搜索资源列表
Computer Graphics
- 图形学的基本算法和功能. 其中有种子填充,纹理绘制等等 -graphics, the basic algorithm and function. Filled with seeds, texture mapping, etc.
计算机图形学小项目
- 实现了 DAA画线法画直 (1) 中点画线法画圆(输入x坐标,y坐标,圆心) (必做) (2) 二维区域填充(四向种子填充颜色算法) (选作) (3) 直线裁减(任选一种) (必做) (4) 贝塞尔曲线(输入四个控制点,或者直接用鼠标点,要求坐标会随右键显示)(必做) -realized DAA painting painting straight line method (1) dotted line method Circle (input coordinates x,
BoundlineSign
- 计算机图形学的课程设计,边界填充和种子扫描算法-computer graphics curriculum design, and filled with seeds border scanning algorithm
TypeRec
- 介绍了车牌定位的前期图像处理并用种子填充和哈夫变换的算法抓取车牌-positioning of the plates pre image processing and filled with seeds and Hough transform algorithm crawls plates
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- DAA画线法画直线 (1) 中点画线法画圆(输入x坐标,y坐标,圆心) (2) 二维区域填充(四向种子填充颜色算法) (3) 直线裁减 (4) 贝塞尔曲线(输入四个控制点,或者直接用鼠标点,要求坐标会随右键显示)-DAA painting painting straight line method (1) dotted line method Circle (input coordinates x, y coordinates, Center) (2) two-dimensi
scan-line
- 这是本人整理的区域填充算法中种子扫描线算法的vc 源代码,希望能给学习计算机图形学的编程初学者一点帮助-this is my finishing area filling algorithm seed scan line algorithm vc source code, hope that they will learn computer graphics programming help beginners 1:00
fast_distance_map_caculate
- 使用边缘跟踪,种子填充等算法提取图像边界,然后使用并行的方法来计算图像的距离图。-using edge tracking and seed filling algorithm to detect the edges of images, then use the parallel approach to the calculation of the distance between the image map.
DsplitFazi
- 阈值分割和轮廓提取源代码,包含有区域生长与种子填充等算法-threshold segmentation and contour extraction source code, includes regional growth and seed filling algorithm
DrawPaintCode
- 代码实现了计算机图形学中画线算法(包括DDA,中点法,Bresenham)以及画圆算法(包括中点法,Bresenham)以及多边形的填充(包括边填充,种子填充,扫描填充)多边形的二维变换,多边形的裁减等功能.根据不同的控件进行选择,然后实现各算法.-code realized the computer graphics line drawing algorithm (including DDA, the midpoint method, Bresenham) and Circle algorit
EdgeContour
- 有关图像的边缘检测、Hough变换、轮廓提取和轮廓跟踪、种子填充等算法-the image edge detection, Hough transform, contour extraction and contour tracking, and seed filling algorithm
Form2
- VB实现种子填充的递归和非递归算法,可自己定义填充四边形
lbfill
- 有序边、种子填充及图案填充算法,VC编程实现的
EdgeContour
- 一个包含多种边缘检测算法(hough,种子填充等)的VC编写所源码。很有实用性。
seed4
- 计算机图形学,四领域种子填充算法,vc++实现-Computer graphics, four areas of seed filling algorithm, vc++ implementation
oeedfillingsource
- 图形学种子填充算法实现 不错的源码 很好的 不错-Graphics seed filling algorithm to achieve good source good good
多边形扫描线填充原始算法
- 扫描线算法适合对矢量图形进行区域填充,只需要直到多边形区域的几何位置,不需要指定种子点,适合计算机自动进行图形处理的场合使用,比如电脑游戏和三维CAD软件的渲染等等。(The scan line algorithm for vector graphics regional filling, need only geometric position until the polygon, do not need to specify the seed point for automatic comp
algmrcrhmthe
- 这是关于计算机图形学的平面区域简单种子填充算法的改进新算法(This is the surface area of the computer graphics simple seed filling algorithm to improve the new algorithm)
maze
- 通过把一个格子图中的一些边删除后生成迷宫图形.下图左边是一个5X5格子图, 有边是生成的一个迷宫图.给定一个MXN的格子图,请用种子填充算法生成一个迷宫图形(By removing some edges of a grid graph, we can create maze graphs. The left side is a 5X5 grid graph, with edges generating a labyrinth diagram. Given a MXN grid graph, pl
GBHTFLS07
- 使用扫描线种子填充算法实现400×400的圆的填充,该算法用中点画圆法对原算法进行了优化,实现效率明显提高,()
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- 使用扫描线种子填充算法实现400×400的圆的填充,该算法用中点画圆法对原算法进行了优化,实现效率明显提高,()