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  1. Beginning.Game.Audio.Programming

    0下载:
  2. Beginning.Game.Audio.Programming.一书附赠的源代码。对音频编程会有所帮助~-Beginning.Game.Audio.Programming. A book : spell of the source code. The audio programming will help ~
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:12317785
    • 提供者:PanYupin
  1. ProgrammingRole-playingGamesWithDirectX-scr

    0下载:
  2. Programming Role-playing Games With DirectX 一书附送的源代码,可以很容易的开发自己的3DRPG~-Programming Role-playing Games With Dire ctX a book attached to the source code could easily develop its own 3DRPG ~
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:14423528
    • 提供者:PanYupin
  1. code-lod

    0下载:
  2. 地图lod,并且带有截头体剪裁的部分示例,仅供参考-incomplete map, and with a cut head cut some examples for reference
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:27663
    • 提供者:xxxbgg
  1. 3D-Game-ngine-Design-A-Practical-Approach-to-Real-

    0下载:
  2. 3D Game ngine Design A Practical Approach to Real Time Computer Graphics 一书附赠的源代码-3D Game Design A Practical Approach t o Real Time Computer Graphics book comes with a source code
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:1819505
    • 提供者:PanYupin
  1. 3D-Game-Engine-Programming-(Src-CD)

    1下载:
  2. 3D Game Engine Programming 一书附送的源代码-3D Game Engine Programming a book accompanying source code
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:10515293
    • 提供者:PanYupin
  1. 3d_terrain

    1下载:
  2. 发现不用perlin noise随便找个位图读每点的像素的RGB,然后将R+B+G作为地形高度也可.我可以尽量将位图颜色过渡做的平缓些,出来的地形还是尖锐.-perlin noise found not arbitrarily find a bitmap read every point of the pixel RGB, then R B G as the terrain is available. I can try to color bitmap smooth transition don
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:5712
    • 提供者:weiguian
  1. Demo_fight

    0下载:
  2. 一个J2ME平台上的格斗游戏DEMO,jbuilder建的项目,实现了格斗类游戏的大部分功能包括角色动作设计,碰撞检测,滚动地图等功能-a J2ME platform fighting game DEMO, JBuilder construction of the project, achieving a fighting game, including most of the functional role is the design, collision detection, map fea
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:224695
    • 提供者:张瀚
  1. espresso-gatem-0.4.0-20031216-bin

    0下载:
  2. Espresso Game Platform用java语言写的一个游戏模板,目的在于为开发各种类型(ACT,RPG,SLG...)的游戏搭建一个清晰的体系结构-Espresso Game Platform java language used to write a game template, the purpose of the development of various types (ACT, RPG, SLG ...) of the game to set up a clear stru
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:597259
    • 提供者:蛤蟆
  1. stendhal-0.48

    0下载:
  2. 是一个用来开发同时多人在线游戏的引擎,Arianne提供一个简单的方式来创建游戏服务器规则与游戏客户端.Marauroa Server是用Java开发的多线程服务器,使用UDP协议进行通信,用mysql存储数据,并使用python描述游戏脚本-is also used to develop a multiplayer online game engine, Arianne provide a simple way to create rules of the game and the game
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:3445538
    • 提供者:蛤蟆
  1. jogre_alpha_0.2.3_src

    0下载:
  2. JOGRE(Java Online Gaming Real-time Engine:Java在线游戏实时引擎).JOGRE是一个开源的,在线的,实时(Real-time)游戏引擎与API.它完全采用Java开发.-JOGRE (Java Online Gaming Real-time Engin e : Java real-time online game engine). JOGRE is an open-source, online, real-time (Real-time) game e
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:1571248
    • 提供者:蛤蟆
  1. stendhal-server-0.48

    0下载:
  2. Stendhal is a full fledged multiplayer online adventures game (MMORPG) developed using the Arianne game development system. -Stendhal is a full fledged multiplayer onl produced mostly in developed areas adventures game (MMORPG) developed using t he A
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:691301
    • 提供者:goldenbear
  1. Testcode

    0下载:
  2. 这是用于碰撞检测的程序,我提供了他的类文件-This is for collision detection procedures, I will provide the types of documents
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:11092
    • 提供者:董思磊
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