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文件名称:PopCap_Framework_v1.3

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  • 上传时间:
    2012-11-16
  • 文件大小:
    8.25mb
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    0次
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    别用迅雷下载,失败请重下,重下不扣分!

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2d开源引擎,国外著名公司商业引擎最近开源,植物打僵尸引擎-2d game engine
(系统自动生成,下载前可以参看下载内容)

下载文件列表

osframework/docs/
osframework/docs/Font Building.doc
osframework/docs/Framework Open Source Wstring.doc
osframework/docs/Framework Version 1.2 Usage Notes.doc
osframework/docs/Pak Resource File Support.doc
osframework/docs/SexyAppFramework.doc
osframework/docs/Using PopCap Resource Manifests.doc
osframework/docs/Vista Support.doc
osframework/Framework 1.21 Changes.txt
osframework/Framework 1.22 Changes.txt
osframework/Framework 1.30 Changes.txt
osframework/INSTALLATION NOTES.txt
osframework/j2k-codec Notes.txt
osframework/Other Licenses.txt
osframework/PopCap Framework License.txt
osframework/source/
osframework/source/demos/
osframework/source/demos/bass.dll
osframework/source/demos/Demo1/
osframework/source/demos/Demo1/Board.cpp
osframework/source/demos/Demo1/Board.h
osframework/source/demos/Demo1/Demo1 VS2005 WideString.vcproj
osframework/source/demos/Demo1/Demo1 VS2005.vcproj
osframework/source/demos/Demo1/Demo1 WideString.vcproj
osframework/source/demos/Demo1/Demo1.dsp
osframework/source/demos/Demo1/Demo1.vcproj
osframework/source/demos/Demo1/GameApp.cpp
osframework/source/demos/Demo1/GameApp.h
osframework/source/demos/Demo1/main.cpp
osframework/source/demos/Demo2/
osframework/source/demos/Demo2/Board.cpp
osframework/source/demos/Demo2/Board.h
osframework/source/demos/Demo2/Demo2 VS2005 WideString.vcproj
osframework/source/demos/Demo2/Demo2 VS2005.vcproj
osframework/source/demos/Demo2/Demo2 WideString.vcproj
osframework/source/demos/Demo2/Demo2.dsp
osframework/source/demos/Demo2/Demo2.vcproj
osframework/source/demos/Demo2/GameApp.cpp
osframework/source/demos/Demo2/GameApp.h
osframework/source/demos/Demo2/main.cpp
osframework/source/demos/Demo3/
osframework/source/demos/Demo3/Board.cpp
osframework/source/demos/Demo3/Board.h
osframework/source/demos/Demo3/Demo3 VS2005 WideString.vcproj
osframework/source/demos/Demo3/Demo3 VS2005.vcproj
osframework/source/demos/Demo3/Demo3 WideString.vcproj
osframework/source/demos/Demo3/Demo3.dsp
osframework/source/demos/Demo3/Demo3.vcproj
osframework/source/demos/Demo3/GameApp.cpp
osframework/source/demos/Demo3/GameApp.h
osframework/source/demos/Demo3/main.cpp
osframework/source/demos/Demo4/
osframework/source/demos/Demo4/Board.cpp
osframework/source/demos/Demo4/Board.h
osframework/source/demos/Demo4/Demo4 VS2005 WideString.vcproj
osframework/source/demos/Demo4/Demo4 VS2005.vcproj
osframework/source/demos/Demo4/Demo4 WideString.vcproj
osframework/source/demos/Demo4/Demo4.dsp
osframework/source/demos/Demo4/Demo4.vcproj
osframework/source/demos/Demo4/GameApp.cpp
osframework/source/demos/Demo4/GameApp.h
osframework/source/demos/Demo4/main.cpp
osframework/source/demos/Demo4/TitleScreen.cpp
osframework/source/demos/Demo4/TitleScreen.h
osframework/source/demos/Demo5/
osframework/source/demos/Demo5/Board.cpp
osframework/source/demos/Demo5/Board.h
osframework/source/demos/Demo5/Demo5 VS2005 WideString.vcproj
osframework/source/demos/Demo5/Demo5 VS2005.vcproj
osframework/source/demos/Demo5/Demo5 WideString.vcproj
osframework/source/demos/Demo5/Demo5.dsp
osframework/source/demos/Demo5/Demo5.vcproj
osframework/source/demos/Demo5/DemoDialog.cpp
osframework/source/demos/Demo5/DemoDialog.h
osframework/source/demos/Demo5/GameApp.cpp
osframework/source/demos/Demo5/GameApp.h
osframework/source/demos/Demo5/main.cpp
osframework/source/demos/Demo5/TitleScreen.cpp
osframework/source/demos/Demo5/TitleScreen.h
osframework/source/demos/demos.txt
osframework/source/demos/fonts/
osframework/source/demos/fonts/ArmorPiercing22.txt
osframework/source/demos/fonts/ContinuumBold12.txt
osframework/source/demos/fonts/Kiloton9.txt
osframework/source/demos/fonts/supernova20.txt
osframework/source/demos/fonts/_ArmorPiercing22.png
osframework/source/demos/fonts/_ContinuumBold12.gif
osframework/source/demos/fonts/_Kiloton9.png
osframework/source/demos/fonts/_supernova20.png
osframework/source/demos/Hun-garr/
osframework/source/demos/Hun-garr/Board.cpp
osframework/source/demos/Hun-garr/Board.h
osframework/source/demos/Hun-garr/GameApp.cpp
osframework/source/demos/Hun-garr/GameApp.h
osframework/source/demos/Hun-garr/GameOverEffect.cpp
osframework/source/demos/Hun-garr/GameOverEffect.h
osframework/source/demos/Hun-garr/Hun-garr VS2005 WideString.vcproj
osframework/source/demos/Hun-garr/Hun-garr VS2005.vcproj
osframework/source/demos/Hun-garr/Hun-garr WideString.vcproj
osframework/source/demos/Hun-garr/Hun-garr.vcproj
osframework/source/demos/Hun-garr/Hungarr.dsp
osframework/source/demos/Hun-garr/LevelupEffect.cpp
osframework/source/demos/Hun-garr/LevelupEffect.h
osframework/source/demos/Hun-garr/main.cpp
osframework/source/demos/Hun-garr/OptionsDialog.cpp
osframework/source/demos/Hun-garr/OptionsDialog.h
osframework/source/demos/Hun-garr/TitleScreen.cpp
osframework/source/demos/Hun-garr/TitleScreen.h
osframework/source/demos/images/
osframework/source/demos/images/atomicexplosion.jpg
osframework/source/demos/images/atomicexplosion_.jpg
osframework/source/demos/images/beam_opaque.jpg
osframework/source/demos/images/beam_opaque_.gif
osframework/source/demos/images/bomb_radial_death.jpg
osframework/source/demos/images/bomb_radial_d

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