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文件名称:Quake 3.1 的源代码

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有名的Quake3的源代码 简单的游戏源码 希望大家相互学习-famous Quake source code is a simple game FOSS hope that we learn from each other
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下载文件列表

压缩包 : quake3-1-32b-source(2).rar 列表
quake3-1-32b-source(2)/GamersHell.url
quake3-1-32b-source(2)/GH3D.txt
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/aasfile.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_bsp.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_bspq3.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_cluster.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_cluster.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_debug.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_debug.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_def.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_entity.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_entity.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_file.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_file.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_funcs.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_main.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_main.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_move.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_move.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_optimize.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_optimize.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_reach.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_reach.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_route.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_route.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_routealt.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_routealt.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_sample.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_aas_sample.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_ai_char.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_ai_chat.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_ai_gen.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_ai_goal.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_ai_move.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_ai_weap.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_ai_weight.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_ai_weight.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_ea.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_interface.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/be_interface.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/botlib.vcproj
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/lcc.mak
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/linux-i386.mak
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/l_crc.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/l_crc.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/l_libvar.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/l_libvar.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/l_log.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/l_log.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/l_memory.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/l_memory.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/l_precomp.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/l_precomp.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/l_script.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/l_script.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/l_struct.c
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/l_struct.h
quake3-1-32b-source(2)/quake3-1.32b/code/botlib/l_utils.h
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aasfile.h
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_areamerging.c
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_areamerging.h
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_cfg.c
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_cfg.h
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_create.c
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_create.h
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_edgemelting.c
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_edgemelting.h
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_facemerging.c
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_facemerging.h
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_file.c
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_file.h
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_gsubdiv.c
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_gsubdiv.h
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_map.c
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_map.h
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_prunenodes.c
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_prunenodes.h
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_store.c
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/aas_store.h
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/be_aas_bspc.c
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/be_aas_bspc.h
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/brushbsp.c
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/bspc.c
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/bspc.sln
quake3-1-32b-source(2)/quake3-1.32b/code/bspc/bspc.vcproj
quake3-1-32b-so

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