搜索资源列表
setcannon
- 遗传算法和神经网络在游戏地图寻路中的运用-大炮的设置-The use of genetic algorithms and neural networks in game map pathfinding- the set of cannons
initmap
- 遗传算法和神经网络在游戏地图寻路中的运用-地图初始化-The use of genetic algorithms and neural networks in game map pathfinding- Map initialization
GAmain
- 遗传算法和神经网络在游戏地图寻路中的运用-遗传算法主程序-The use of genetic algorithms and neural networks in game map pathfinding- genetic algorithm main program
VCAstarPath.source
- 笨源码主要就是模拟游戏中的自动寻路,代码写的很详细-Stupid main source simulation game automatically find its way, the code is written in great detail
maze-pathfinding
- 使用Qt编写的迷宫寻路maze pathfinding,可以设置起点、终点、障碍、随机障碍,生成最短路径,并且支持单步显示-The maze routing maze pathfinding, written using Qt can set the starting point to the end of obstacles, random obstacles, and to generate the shortest path, and supports single-step
flash8net_9419
- A寻路算法的原理演示(as3.0) flash系统-A routing algorithm principle demonstration (as3.0) flash system
TeachAStart
- 寻路 根据A*算法改编的线路寻路, 得到节点下的线段中的最短路径-A* get Path
GL_EXP_3400
- 一个opengl走迷宫的程序,有小地图和多种视角,切换俯视视角具有自动寻路功能。-A opengl Maze procedure, small maps and a variety of perspectives, switch overlooking perspective has automatically find its way function.
FindPath
- A星寻路算法,详细到每一步的走法,只需要看调试输出信息就能透彻的明白A星的原理和算法,祝君好运-A Star pathfinding algorithm in detail every step moves, just look at the debug output information can thoroughly understand the principles and algorithms of the A Star, best of luck
45
- 斜45度地面寻路 编程工具:delphi7.0+delphix 这是介绍斜45如何铺地面,如何确定 鼠标位置,如何a+寻路(堆排序,8方向)的 一段源程序。 我门可以多做交流。 -Inclined 45 degrees to the ground wayfinding programming tools: delphi7.0+delphix introducing oblique 45 flooring, how to determine the mouse positi
dijkstra-algorithm-matlab
- dijkstar是寻路算法中比较高效的算法,并且能够较快的找到一条适合机器人,无人机运行的方法-dijkstar is the the pathfinding algorithm more efficient algorithm, and be able to quickly find a suitable robots, unmanned aerial vehicles running
Antserchpath
- 蚂蚁算法寻路问题,利用matlab实现,你值得拥有-Ants algorithm wayfinding problems
as3Pastar
- as3版A*寻路优化算法,代码短小精悍。附有测试程序。可用于Flex, as3 游戏开发-as3 version of A* pathfinding optimization algorithm, code dapper. With the test procedures. Can be used in Flex, as3 game development
Robot
- C语言寻路,简单的使用CB进行的编程,只能实现四个方向的移动-Q learning robot
delphiMir2MapPath
- 传奇A星寻路完整源码,按装delphiX控件后,可成功编译-The legendary A Star pathfinding complete source code, press after a loaded delphiX control, can be successfully compiled
Recast
- 一款非常经典3D游戏寻路场景制作,导航网格资源制作,非常适合3d游戏寻路-The navigation grid resources in the production, ideal for 3d game pathfinding
bugastar
- 迷宫中的虫子(A*搜索),基于c.实现为一个在迷宫中的虫子自动寻路的过成-Automatically find its way over into the maze of insects (A* search), implemented as a maze of insects based on c.
WumpusSource
- 一个采用C实现WUMPUS游戏的AI编程。并且提供了自动寻路的算法例子-Using C achieve WUMPUS game AI programming. And provide automatic pathfinding algorithm example
yyy
- 易语言连线游戏源码例程程序使用易语言画板简单实现了连线消减游戏。可改变棋盘大小和棋子颜色。 点评:易语言连线游戏源码可以作为矩阵寻路算法的例程。-Easy language online games source routines program using easy language Sketchpad simple to achieve a connection reduction game. Can change checkerboard size and pawn color.
Yingjitaosheng20130329
- 是一个应急逃生的小软件,便于刚去新学校的寻路,了解相关信息-An emergency escape software pathfinding easy to just go to a new school, to understand the information