搜索资源列表
carxin
- 熟练掌握和综合运用OpenGL编程技术来开发简单的三维交互式游戏 采用弯曲的封闭的跑道; 在缺省视图下,绘制汽车在跑道上的阴影(自定义一个假想的点光源); 在路边设置一些路标,对于地面、跑道和/或天空进行纹理映射等以增强逼真度。 除了缺省视图之外,支持第二种视图:坐在车内从驾驶座位向前看的视图。两种视图之间用“t”键进行切换。-car game openglA Racing Car
3dsnail
- 这是我们小组用opengl做的一个3d蜗牛小程序,程序实现wasd控制摄像机前后左右移动,qe控制俯仰角,zx控制上下移动,ijkl加alt键控制蜗牛移动,鼠标在地面点击可移动蜗牛到改点,并添加了一个绕y轴转的点光源,为两只蜗牛添加了不同的材质。右键菜单里有相应的重置,退出等。-This is our group with opengl 3d snail do a small program, program wasd to control the camera move around, qe
Engineering-Optics-Simulation
- 本程序基于Matlab,可以对特定波长光线在透镜系统中进行光线追迹。可以生成任意方向平行光,点光源任意角度光线,并对全反射,光线射出系统等特殊情况用红色标出。透镜数任意,透镜参数可设。-The program is based on Matlab, with a specific wavelength of light in the lens system for ray tracing. Parallel light can be generated in any direction, at
8P508
- 这是从网上下载修改LED点光源上用的七彩同步源程序
aa
- 2点光源相干的comsol模型,呵呵呵,挺有帮助的-2:00 coherent light source comsol model, Ha ha ha
sun_earth_moon
- OpenGL实现地球绕太阳旋转,月亮绕地球旋转,有泛光灯,聚光灯,和点光源,星体有贴图,有轨道,很有参考价值-Rotation of the Earth around the Sun OpenGL implementation, the moon around the earth, there are floodlights, spotlights, and a point source, the star has a map, there are tracks of great referen
glTest
- OpenGL点光源实现,是基于vs2010实现的,可在代码中输入点光源的坐标改变光照效果。-OpenGL point source implementation is based on vs2010 to achieve, you can enter the coordinates of the point source in the code changing lighting effects.
cubeLghting
- 给正方体与旋转的球体附材质,打束点光源、-Called cubes with rotating sphere attached to the material, the lamp
OpenGL-Spot
- OpenGL编程 实现点光源,键盘交互,可以移动光源,来观察物体表面的亮度变化。-OpenGL programming point source, keyboard interaction, you can move the light source, to observe changes in the brightness of the object' s surface.
Room4
- 生成一个带纹理的房间,并且使用了纹理对象。其中天花板和墙壁的纹理为图片纹理,地板纹理为自己生成的数字图像纹理,且墙壁,天花板,地面纹理各不相同。屋内有一个点光源。可以点击鼠标右键弹出菜单,在菜单中可以选择开启或者关闭场景光照和纹理,也可以设置纹理环境。-Generate a textured room and use the texture object. Where the ceiling and walls of the texture of the picture textures, fl
ray-tracing
- 用光线跟踪的方法进行对三维静态场景的显示和渲染。 包括在点光源的照射下,渲染平面和球体的漫反射、镜面反射、折射效果及纹理映射效 果。-By ray tracing method for three-dimensional display and rendering static scene. Including irradiation point sources, rendering diffuse plane and sphere, specular reflection, refra
TM1914-MSOP10
- TM1914是单线三通道LED恒流驱动专用电路,可通过双通道数字接口(DIN、FDIN)互相切换输入, 与DO口级联,外部控制器只需单线即可对芯片进行控制。芯片内部集成有MCU单线双通道数字接口、数 据锁存器、LED恒流驱动、PWM辉度控制等电路。VDD引脚内部集成5V稳压管,外围器件少。适用于护栏 管、点光源等LED装饰类产品。本产品性能优良,质量可靠。-TM1914 is a single three-channel constant current LED driver ded
TM1913
- TM1913是具有内控同步功能的三通道LED固定18mA恒流驱动IC,信号输入断开后实现同步固定七彩 花样变化,可防止芯片损坏导致的后续级联芯片不工作。同时适合制作全内控灯条,无需控制器。芯片 内部集成有MCU固化程序和单线数字接口、数据锁存器、LED恒流驱动等电路。VDD引脚内部集成5V稳压 管,外围器件少。适用于护栏管、点光源等LED装饰类产品。本产品性能优良,质量可靠。-TM1913 is a three-channel constant current LED 18mA wi
donghua
- 设置了两个光源,一个是漫反射的蓝色点光源,另一个是红色聚光光源,它们都照在一个球体上,产生亮斑。-Set up two sources, one is blue diffuse light source, and the other is a red spot light, they are shining on a sphere, producing bright spots.
C51_w2811
- 全彩点光源IC_W2811的驱动测试程序,程序由本人亲测完全可用。-Full-color point source IC_W2811 drive test program, the program of which I am pro-test is fully available.
8P_new
- 点光源,采用8脚HT48R01设计,实现不同颜色跳变!MCU购买: http://ipearl-cn.taobao.com-Point light source, an 8-pin HT48R01 design to achieve different color hopping! MCU buy: http://ipearl-cn.taobao.com
8p_new2
- 点光源,采用8脚HT48R01设计,在不同颜色跳变的效果基础上实现的渐变!-Point light source, an 8-pin HT48R01 design, based on the effect of different colors on the transition of the gradient to achieve!
opengl--lizi
- opengl运用了纹理映射原理进行实验,可移动的点光源,可移动的观察点-texture mapping
Angle-measuring-barrier-car
- 本课题组设计制作了一款具有智能判断功能的小车,功能强大。小车具有以下几个功能:自动避障功能;寻迹功能(按路面的黑色轨道行驶);趋光功能(寻找前方的点光源并行驶到位);检测路面所放置的铁片的个数的功能;计算并显示所走的路程和行走的时间,并可发声发光。-The group designed the car of a judge with intelligent features and powerful. The car has the following functions: automatic
point-light
- 演示如何使用一个点光源与D3DX对象。你可以轨道现场使用向左箭头和向右箭头键。此外你可以提高相机的上箭头$r键和$l下箭头$r键。-Demonstrates how to use a point light with D3DX object. You can track the site using the left and right arrow keys. In addition, you can improve the camera UP and DOWN arrow keys.