搜索资源列表
chapter1
- DirectX9.0 3D 游戏开发编程基础-Introduction to 3D game programing with DirectX 9.0
dx9_2d_demo_game
- Demo game 2D Directx9.0
Modeler_src
- VC关于MFC的DiectX9使用例子.可以调整对象.-This is a example for use DirectX9 in VC with MFC
directX9-SimpleDemo
- 简单的DirectX 程序演示 飞机模型\摄像机\灯光\材质\底面-DirectX program demonstrates a simple aircraft model \ camera \ light \ material \ bottom
cx99AVGgame
- 畅想99游戏开发社区发布的一个用Delphi7 + DirectX9.0开发的AVG小游戏,目前实现了背景图片替换,角色图像替换,剧情段落分支,背景音乐等功能,可以在脚本自由配制剧情和图像音乐等内容.目前还不是太完善,有待补充.不过学习之用已不错-99 Imagine a game development community' s development with Delphi7+ DirectX9.0 AVG game now realized the background image
MGEC2011-4-2-0-46
- 一个初心者的游戏引擎,代码很幼稚请见谅,基于win32,directx9.0c,lua,ogg等-A Chu Xinzhe game engine, the code is naive, please forgive me, based on win32, directx9.0c, lua, ogg, etc.
Firework
- DirectX9在VS环境下,c++编写的焰火粒子系统演示-DirectX9 in VS environment, c++ write a particle system demo fireworks
paopao
- 这是可以实现球体绕轴自传的基于Directx9.0的程序-This is a program.It make some balls rotate with a shaft.
Intr-to-3DGame-Program-DirectX9.0c-
- 书名: Introduction to 3D Game Programmingwith DirectX- 9.0c - A Shader Approach 经典的DirectX 9.0c入门书籍龙书的2006年新版本, 相比03年的那般增加了非常多的内容, 包含的技术足够让读者做出一个简单但完整的游戏. 这本书在网上一直只有一个chm的版本, 非常不便于阅读, 现在托亚马逊kindle的福, 官方电子书版出现, 本人有幸获得, 并在此分享. -Introduction to 3D Game
DirectX9_SDK_CN
- 中文版讲解DirectX9方方面面,适用于DirectX初学者。-Chinese version of DirectX9 to explain all aspects of DirectX for beginners.
Beginning-DirectX9---Source
- Beginning DirectX 9 - Source
DirectX9[1].0P3D-Game-development
- DirectX9 3D游戏开发编程基础配套光盘 -Game development programming basis
SkinMesh
- 加载一个3D蒙皮动画模型(.X文件),对初学DirectX9.0的朋友很有帮助-Loading a 3 D animation skinned model (. X files) on beginners DirectX9.0 friends to have the help very much
ReCons
- DirectX9.0结合MFC开发的地形以及模型加载框架,适合开发地形跟踪。-DirectX9.0 MFC development with the topography and the load model framework for development of terrain following.
Render-Mesh-Demo
- 用Directx9.0实现的3D面包圈。使用D3DXCreateCylinder创建。能很好地演示光照。-Directx9.0 realize with the 3 D donuts
Shadowmap_D3DAPI
- VC++ 和 directX9.0 的shadow map 例子,有人物模型,动态使用shader生成阴影-VC++ and directX9.0 the shadow the map example, the character models, dynamic use shader to generate shadow
Ex01
- directx9.0 绘制太阳系和飞船,键盘控制飞船飞行,镜头跟随飞船-directx9.0 draw the solar system and the spacecraft, and keyboard to control the spacecraft' s flight, the camera follows the spacecraft
XFile
- directx9.0 导入X文件,并绘制-directx9.0 import X files, and draw
Stencil-Mirror-Shadow
- directx9.0利用模板绘制镜子反射,和墙壁不反射-directx9.0 use the template to draw a mirror reflection, and walls do not reflect
directx9.0sdk_download_address
- 这是DirectX 9.0SDK和DirectX 9.0bSDK的下载地址我找了好久,DirectX 9.0SDK是支持VC++6.0的包含有Directshow,DirectX SDK2004sum是支持VS.net2003的业包含有Directshow,不同的开发环境要不同的SDK,DirectX SDK2004sum在微软官网上有,DirectX 9.0SDK在微软官网上找不见。-This is the download address of the DirectX 9.0SDK and