搜索资源列表
DirectX9_D3D
- 用DirectX9编写的一个简单的3D程序-A sample 3d program developed with directx9
Visual C++编程实现摄像头视频捉
- 本文提供的视频捕捉类CcaptureVideo和示例,在Win2K + DirectX9 SDK + VC6 环境下调试通过。注意:编译时需要Strmiids.lib Quartz.lib两个库文件(DirectX9 SDK自带)。 -This paper provides video capture and category CcaptureVideo example, in Win2K DirectX9 SDK VC6 through debugging environment. Atte
Kinescope
- 用DirectShow开发的一个视频录制应用程序,确认开发环境安装了DirectX9.0-to use the DirectShow to develope an application about video recording , confirm the development environment DirectX9.0 installed
gameworld-set-up
- directx9.0下实现的游戏地形图与角色骨骼动画,以及摄像机跟踪功能。-game directx9.0 under the topographic map and the role of skeletal animation, and camera tracking.
Managed-DirectX9-SDK-Chinese-help
- Managed DirectX9中文帮助手册-Managed DirectX9 Chinese help
DXHomeworkOne
- 简单的DirectX9.0视角变换例子,太阳月亮地球旋转-The the DirectX9.0 perspective transform simple example
DirectX-samples
- 三维图形程序设计的一些例子代码,用于DirectX9.0的学习。与《DirectX9.0 3D游戏开发编程基础》这本书相对应。-Some example code for three-dimensional graphics program designed for DirectX9.0 learning. This book corresponds with " DirectX9.0 3D game development programming basics.
LightMaterial
- directX9.0编写的光照四面体-directX9.0 written in light tetrahedral
Book-Part-II-Code
- DirectX9.0 3D游戏开发编程基础 代码二,里面有一些变动,实现了游泳池-DirectX9.0 3D game development programming code base, there are some changes in swimming pool
Timer
- DirectX9.0\3D游戏开发编程 Timer 动态图片的实现-DirectX9.0 \ realization of 3D game development programming Timer dynamic picture
ParticleEditor
- 基于DirectX9.0 MFC的粒子编辑器-failed to translate
D3D
- DirectX9.0 在vc++上的三维绘制-DirectX9.0 3D rendering on the vc++
six-star
- 用DirectX9.0编辑一个会转的六角星-Will be transferred with DirectX9.0 edit a Star of David
EasyGame
- directx9.0开发的一个小游戏,包含源代码-directx9.0 developed a small game, including source code
DirectX
- 本书全面地讲述了Directx9.0以及角色扮演游戏编程的知识,内容翔实、知识讲解详尽透彻。全书共分为4大部分,第1部分讲述了如何设置本书所需的编译环境,以及基本的... -The book tells the story of Directx9.0 and comprehensive knowledge of role-playing game programming, informative, detailed and thorough knowledge to explain. The
hge181_dx9
- HGE is an easy to use yet powerful hardware accelerated 2D game engine. It is a full featured middleware for all who want to develop commercial quality 2D games rapidly and easily. It covers all imaginable 2D game genres: you could create everything
01
- 3D游戏编程——01(DIRECTX9.0)
Directx9.0-
- dirextx编程龙书! 特别适合初学directx的人,前面有一些线性代数知识-dirextx programming dragon book! Particularly suitable for beginners directx people, in front of some linear algebra
people_skin
- 用于3d游戏动画部分,要求安装有directx9.0 SDK.给mesh贴图时要用,因为是封装完好的引擎,直接可以用.-3d animation for the game part of the installation has directx9.0 SDK. When mapping to the mesh to use, because it is a good engine package, can be used directly.
Managed-Directx9
- Managed Directx9实现的一个模型骨骼动画(c#) Managed Directx9实现的一个模型骨骼动画(c#)