搜索资源列表
OSG_plane
- OpenSceneGraph是在OpenGL基础上对其进行了封装和改进的图形开发包,采用树型结构来组织和绘制整个场景。最新版本的osg内核集成了GPU管线绘制。本例子是用osg编写的一个基本例子,将osg中的飞机模型载入到场景中显示出来。-OpenSceneGraph is based on OpenGL for its packaging and improved Graphics development kits, using a tree structure to organize and
osgcal-0.2.1.tar
- 使用基于Cal3D和OpenSceneGraph的三维人体运动开发库,该开发库是采用C++编写,封装得很好。需要Cal3D和OSG才能够使用。-based on the use of OpenSceneGraph Cal3D and the development of three-dimensional human motion basement, The development bank is prepared using C, Packaging is very good. OSG Cal
osgcatch
- 以 OpenGL为底层,在OpenSceneGraph平台上的一个应用实例,一个类似俄罗斯方块的游戏代码。-to OpenGL to the bottom, OpenSceneGraph platform in the one application examples, Russia similar to a box of the game code.
OpenSceneGraph
- 学习OpenSceneGraph(OSG)的旅程-Learning journey of the OpenSceneGraph (OSG)
OpenSceneGraph
- OpenSceneGraph三维渲染引擎编程指南 肖鹏对应的源代码-OpenSceneGraph 3D rendering engine programming instruction source code write by xiao Peng
OpenSceneGraph-3.0.1
- OpenSceneGraph-3.0.1官方最新源码-OpenSceneGraph-3.0.1 latest official source
OpenSceneGraph-3-Cookbook
- Who this book is for This book is intended for software developers, researchers, and students who are already familiar with the basic concepts of OpenSceneGraph and can write simple programs with it. A basic knowledge of C++ programming is also exp
OpenSceneGraph-Quick-Start-Guide
- OpenSceneGraph快速入门指导,对跨平台开源场景图形 API的初步介绍,[美]Paul Martz著-OpenSceneGraph Quick Start guide, cross-platform, open source scene graph API' s initial presentation [America] Paul Martz with
OpenSceneGraph
- 使用OpenSceneGraph的API介绍3d编程技术。-Use the OpenSceneGraph API introduces 3d programming techniques.
OpenSceneGraph.3.Cookbook.pdf
- OpenSceneGraph,缩写为OSG,是最好的开源、高性能3 d图形工具包。-OpenSceneGraph, which will also be abbreviated as OSG in the following parts of this book, is one of the best open source, high performance 3D graphics toolkits.
OpenSceneGraph-3.3.1
- 导入ifc文件工具源码,c++开发的OpenSceneGraph-import ifc files
OpenSceneGraph-Quick-Start-Guide
- OpenSceneGraph快速入门中文版,osg入门必备。-OpenSceneGraph Quick Start Guide.
OpenSceneGraph-3.2.0
- openscenegraph源码,是OSG开发必须-openscenegraph CODE,it is necessary for OSG
OpenSceneGraph-3.2.2-rc2
- OpenSceneGraph-3.2.2-rc2 图形开发库,从官网下载的。应该没有错误。-library of computing graphics。download superior website,there are little mistakes.
OpenSceneGraph-3.3.3
- OpenSceneGraph是一个OpenGL开发库。-OpenSceneGraph is a OpenGL sdk.
OpenSceneGraph-3.4.0
- OSG最新代码,是一个较好的开源渲染引擎- The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, ...
OpenSceneGraph 3.0 Beginner's Guide
- OpenSceneGraph 3.0 Beginner's Guide
OpenSceneGraph三维渲染引擎设计与实践
- OpenSceneGraph(OSG)是一个基于工业图形标准OpenGL的高层次图形开发APl接口,一款开放源代码的、具备商业级别渲染能力的实时三维渲染引擎,在国内外均已得到广泛的应用,并且已经有越来越多的虚拟现实行业开发者加入到OSG开发的行列中来。(OpenSceneGraph (OSG) is based on a high level graphics development APl interface graphics standard OpenGL, real-time 3D ren
osgCompute
- osgcompute是用于并行执行代码的抽象基库。 流式处理器。库连接到OpenScenegraph(OSG) 因此,它可以被包括在景观中。它给用户 可以跳到图形处理单元(GPU)进行任何类型的操作 计算结果。然后就可以获得操作过的数据。 到scenegraph进行进一步处理(例如渲染)。(osgCompute is the abstract base library for the execution of code on parallel streaming processors.
OpenSceneGraph三维渲染引擎编程指南
- OpenSceneGraph三维渲染引擎编程指南