搜索资源列表
OSG
- OSG快速入门指导,对跨平台开源场景图形API 的初步介绍,适合初学者-OpenSceneGraph Quick Start Guide
OSG_create-geometry
- OpenSceneGraph三维渲染引擎中用opengl的方法创建几何体,包括具体实现说明和程序代码-OpenSceneGraph rendering engine using three-dimensional way to create geometry opengl, including specific instructions and program code to achieve
OSG-install-process
- OpenSceneGraph三维渲染引擎在XP系统上详细的的编译,安装和配置过程,带有图文解释,是学习OSG必备的入门知识-OpenSceneGraph rendering engine in the XP system, three-dimensional detail of the build, installation and configuration process, with a graphic interpretation is an introduction to learnin
navyOSG
- openSceneGraph de 海军教程-openSceneGraph de navy tutorial
-main
- 该程序描述了如何使用OpenSceneGraph实现一个带有深度信息的三维纹理-This procedure describes how to use OpenSceneGraph to implement a three-dimensional texture with depth information
main
- 该程序使用三维渲染引擎OpenSceneGraph实现了一个聚光灯的效果-The program uses three-dimensional rendering engine OpenSceneGraph implements a spotlight effect
main
- 该程序使用三维渲染引擎OpenSceneGraph实现了一个经典的渲染到纹理的效果。-The program uses three-dimensional rendering engine OpenSceneGraph implements a classic rendering to texture effects.
main
- 该程序采用三维渲染引擎OpenSceneGraph实现了一个模拟爆炸的效果-The program uses three-dimensional rendering engine OpenSceneGraph implements a simulation of the effect of the explosion
k
- 该程序使用三维渲染引擎OpenSceneGraph实现了一个彩色的粒子效果-The program uses three-dimensional rendering engine OpenSceneGraph implements a colored particle effects
osgcatch
- 该程序使用三维渲染引擎OpenSceneGraph实现了一个接盘子的小游戏-The program uses three-dimensional rendering engine access plate OpenSceneGraph implements a small game
osglight
- 该程序使用三维渲染引擎OpenSceneGraph实现了不同颜色,不同路径的光照与动画效果,是学习osg光照非常好的例子。-The program uses three-dimensional rendering engine OpenSceneGraph to achieve a different color, different paths of light and animation, is a very good example to learn osg light.
OSG
- OpenSceneGraph教程 本页面将帮助新用户逐步有目的地学习OSG的各方面内容。这里的教程与示例代码不同,它们主要是由文字和口头(视频教程)的编程指南组成。 -OpenSceneGraph Tutorials This page will help new users learn the destination step by step in all aspects of OSG. Tutorials and sample code here is differe
OpenSceneGraph_Quick_Start_Guide
- OpenSceneGraph编程指南 讲解十分细致,是初学者的不二选择!-OpenSceneGraph Programming Guide Explain in fine detail, is the best choice for beginners!
OSG
- OpenSceneGraph(简称OSG)使用OpenGL技术开发,是一套基于C++平台的应用程序接口(API),它让程序员能够更加快速、便捷地创建高性能、跨平台的交互式图形程序。它作为中间件(middleware)为应用软件提供了各种高级渲染特性,IO,以及空间结构组织函数;而更低层次的OpenGL 硬件抽象层(HAL)实现了底层硬件显示的驱动。-OpenSceneGraph (referred to as OSG) and OpenGL technology development is a
examples
- OpenSceneGraph 2.8.5 Examples it will help to developed a scene graph based application.
hello
- 用OpenSceneGraph实现图像的平移,旋转与缩放-Realize image of translation, rotation and scale with OpenSceneGraph
ReaderWriterBVH
- 这里是OpenSceneGraph里bvh插件的源代码。对于初学者解析bvh文件有较大的帮助。-bvh file pause
bitmap
- OpenSceneGraph OSG环境下位图显示-How to create a bitmap in the world
vertex-index
- OpenSceneGraph中顶点索引绑定几何体并实时显示-OSG in the vertex index
define-geometry
- OpenSceneGraph中预定义几何体并显示-The OpenSceneGraph the predefined geometry and display