搜索资源列表
D3dGraphicsAndAnimationProgrammingSourceCode
- directx+3d图形与动画程序设计源码,非常适合3d的游戏制作人员,还有学习者-directx+3 d graphics and animation programming source, very suitable for game 3d production staff, as well as learners
chap_04
- 3D游戏引擎开发源代码 第4章 嗯。。 描述太短 囧 欢迎下载 有问题可以与我短信联系-3D Game Engine Programming (Src CD)\Chapter Data\chap_04
FastMarching_version1
- The function MSFM2D/MSFM3D calculates the shortest distance from a list of points to all other pixels in an 2D or 3D image, using the Multistencil Fast Marching Method (MSFM). This method gives more accurate distances by using second order derivative
camera3d
- Camera 3D full source code
dx0001
- managed direct x 9 3d samples
libQccPackSPIHT
- The QccPackSPIHT module also provides the 3D-SPIHT algorithm for image-cube coding. See the file LICENSE-3D-SPIHT for licensing information for 3D-SPIHT.-The QccPackSPIHT module also provides the 3D-SPIHT algorithm for image-cube coding. Se
Truss_Analysis
- 用matlab编写的3D桁架结构分析,后处理包括图形输出。- 3D truss analysis in matlab,the Post-processing include image output
3d
- 该类是3D的字体,和漂亮的背景。可以用在程序的标题上,美化你的界面。-Such is the 3D font, and the beautiful background. Procedures can be used in the title, the beautification of your interface.
3D_Modeling_From_Images
- a book: 3d modeling from images-a book: 3d modeling from images
bundler-v0.3-source.tar
- Bundler is a structure-from-motion system for unordered image collections (for instance, images from the Internet). Bundler takes a set of images, image features, and image matches as input, and produces a 3D reconstruction of the camera and (s
3Dsphere
- 3D sphere plot calculations
NormalMap
- 3D编程实例,实现了根据鼠标在屏幕上的不同位置而进行法线映射后的演示效果,是学习3D编程的基础。-3D programming examples to achieve the mouse on the screen according to a different location and carry out the demonstration after normal mapping effect is the basis for learning 3D programming.
3D_VECTOR_CONTROL
- 三维矢量控件.本控件具有下面特征: 从CButton派生的3D矢量MFC控件。 在3D球体上进行实时光显示。 可变球体半径和位置。 支持位图背景。 支持垂直颜色渐变背景。 可变球体颜色、光颜色和周围颜色。 可变光强度。 支持附加控件(自动更新)。 支持鼠标敏感。 支持前向剪切。 支持下面事件的回调函数: 1. 跟踪球体移动。 2. 用户释放跟踪球,也就是,矢量改变。-Three-dimensional vector c
3dmax
- 3d图形设计必选。对您绝能有用.没用你P我-3d max
3dgame
- 用VC++编写的几款简单的3d游戏源代码! OpenGl 设计游戏 3D模型 动画模型 碰撞检测 场景编辑 -Using VC++, prepared by several simple games 3d source code! OpenGl game 3D model of the design model collision detection animation scene editor
3D_object_recognition
- 3d图像识别的英文文章,推荐图像识别的朋友参考下-3d image recognition of the English article, a friend recommended to identify a reference image under the
CoverFlow
- Flex 3d 特效,可结合HTML使用 也可以在FLEX工程中使用 RIA强大-flex effects
3d
- fortran 学习软件非常有用啊,请管理员加我。
DesignandArchitecture
- 3d 引擎的设计以及构建,本文简单精炼,很适合新手学习-3d engine design and construction of simple and refined in this article, it is suitable for novices to learn
Test
- 这是一个在Visual Studio环境开发下 利用mogre 渲染的3D场景,可正确运行。-This is a development environment in Visual Studio using mogre rendering 3D scenes can be run correctly.