搜索资源列表
水面效果
- 水面效果.水面效果 水面效果水面效果 水面效果-the effect of water surface
osgocean,一个开源的osg制作水面的程序
- osgocean,一个开源的osg制作水面的程序,用到了shader,osgocean, an open-source the production of surface osg procedures used in the shader
OpenGL的水面波动模拟程序
- OpenGL的水面波动模拟程序 鼠标点击处产生涟漪波纹,The effects of water wave
HeightMap6_GL.OpenGL绘制地形的例子
- 这个是一个OpenGL绘制地形的例子,里面包含了shader使用shader绘制水面,等技术,希望对大家有做帮助,This is an example of OpenGL rendering terrain, which contains the shader using shader rendering surface, such as technology, in the hope that everyone has to do to help
reflectiionWater.rar
- 在directX中,实现实时反射的水面效果,In DirectX, the real-time water reflection effect
sm.rar
- 一个DirectX 9.0实现的水面的效果,个DirectX 9.0实现的水面的效果
37724088OceanWater
- d3d 海洋效果,水面效应,很不错啊,大家可以来学习学习啊。初学者必备。-d3d ocean effects, surface effects, very Cuoa, we can come to learn to learn ah. Essential for beginners.
CgOpenGL
- 基于Cg和Opengl的实时水面模拟,包括反射折射,水面波动,太阳光等效果-Cg and opengl-based real-time simulation of water surface, including the reflection refraction, surface fluctuations, the effect of sunlight, etc.
fresh
- 一个渲染动态水面的程序,利用顶点着色器和像素着色器实现了真实波浪起伏效果,逐像素freshel效果-A dynamic surface rendering of the procedure, and use vertex shader and pixel shader effects to achieve real undulating waves-by-pixel freshel results
water
- 使用法线贴图在DirectX9中实现水面波动效果。-The use of normal mapping in DirectX9 to achieve the effect of surface fluctuations.
Cg05_WaterEffect
- 使用VC编写的opengl水面效果,适合初始学者浏览-VC prepared using opengl surface effect
GPU_Water_Simulation
- 在128*128的网格上求解2维波动方程来模拟大范围的水波。用一个像素渲染程序完成对波动方程的时间积分,结果存放于一个浮点数纹理中,.然后将此纹理传给渲染模块。此外使用凹凸贴图来描述水面的细节波纹,这会给稍后的逐像素渲染带来逼真的水面闪烁高光效果.-128* 128 grid on the solution of 2-dimensional wave equation to simulate a wide range of water. With a pixel shader program
pondwater
- 水面反射折射渲染的原理说明 英文的-Surface reflection of the principle of refraction rendering descr iption in English
Water
- 一个超级豪华的用GPU编程对水面效果的诠释,完美的酣畅淋漓,是深入学习GPU编程必看的程序。-A super-luxurious GPU programming with the interpretation of the effect of the water, dripping earned perfect, is a must-see-depth study of GPU programming procedures.
sea
- 本程序是对海洋水面的模拟,算法十分精妙,虽然是DX8所编,但仍值得我们学习其中的算法-This procedure is a simulation of ocean surface, the algorithm is very sophisticated, although the provision is DX8, but is still worthy of our learning algorithm which
cmy2
- opengl融合与雾化,平滑明暗渲染等函数。显示荷塘月色,四片荷叶与四朵荷花伏在水面上,水面上映出倒影,月影落在水面上,单击荷塘工具按钮,荷花会慢慢开放,月亮会随着雾气起落进行阴晴圆缺的变化。-opengl integration and atomization, smooth shading rendering function. Show the Lotus Pond and Full Moon, 4 lotus leaf and lotus 4 V in the water, the wa
LodTerrain
- 实现lod和水面叠加的功能,并可以读入txt各式的水位文件-Lod achieve superposition and surface features, and can read a variety of water into the txt file
PondWater
- 真是水面的渲染,可以看见波光粼粼的水面,并且支持倒影、发射、折射。提供RTT技术的完整代码-Is the surface rendering, can be seen sparkling water, and to support reflection, emission, refraction. RTT technology to provide a complete code
3dwave
- 水面波动,实现水面波动, 水面波动,实现水面波动,-water
water
- 演示 水滴飞溅落到水面效果,看上去效果非常真实。通过键盘控制程序 Keys : "H" -显示 "+/-" - 增减掉入频率 "Space" - 增加水滴数量 Arrow keys - 旋转场景 -A demo showing the effect of water drops falling into some water. Keys : "H"- display the help screen "W"- add/remove the fl