搜索资源列表
AirForce
- LOD地形渲染引擎,使用多重纹理,可以实现沙漠、高山、草原等地形。-LOD terrain rendering engine, the use of multiple textures, can achieve a desert, mountains, grasslands terrain.
MultiTexturing
- 一个关于多重纹理映射的源代码,这是nehe教程的一个经典例子!-a multi-texture mapping of the source code, which is one of the guidebook nehe classic example!
AI-moving-and-texture-merging
- torque 下关于 AI 移动,和 多重纹理的合成问题。
TexBlendTerrain
- 多重地形纹理演示 Introduction to 3D Game Programming with DirectX 9.0中的例子-Multi-terrain texture Demo Introduction to 3D Game Programming with DirectX 9.0 examples
Chap05
- 选自《3D游戏编程》第5章 实战例题:3D编程技术的实战例题, 包括基于单色多边形的绘图技巧,多重纹理的合成方法,光影贴图:运用多纹理技巧实现模拟光照,广告牌,法线贴图,阶层体系:3D数据的基本处理方式,动画,和蒙皮。-Selected from the " 3D Game Programming" Chapter 5 actual example: 3D programming examples of actual combat, including single-color
Dx9MengBan
- 多重纹理的高级混合,适用于图像仿真显示。-Advanced Blending multiple textures for image simulation display.
PixelShader
- 基于DXUT利用象素着色器效果文件实现多重纹理的叠加-Realization of the superposition of multiple textures based on the DXUT use pixel shader effect files
game
- 汽车躲避障碍物的小游戏,里边加入了随机地形,雾效,粒子雪,多重纹理等特效,比较简陋,适合初学者-Inside the car avoid obstacles of small game, joined the random terrain, fog, snow particles, multiple texture effects, such as more simple, suitable for beginners