搜索资源列表
Lid9
- directX实现多重纹理效果,简单易懂,有详细解释-achieve multiple textures and easily understood, a detailed explanation
Billboard1
- billboard技术和多重纹理应用 地球和月亮,其中月亮是用billboard技术实现-billboard technology and multiple texture application of the Earth and the moon, Moon which is used billboard technology
MultiTexture
- 著名的www.gametutorials.com上下载的Direct3D中关于多重纹理(MultiTexture)的例子源代码
opengl_texture
- 一个OPENGL多重纹理映射的例子 有参考价值
water_6_13
- 一个有关雨滴落入水中的程序,还用到了多重纹理,有一定的参考价值
MultiTexturing
- vc+opengl开发的多重纹理开发例程,我已经调好,没有错误,供大家参考。-vc+ opengl texture developed by the development of multiple routines, I have a good tune, there is no error, for your reference.
mutiTextures
- glsl shader写的多重纹理贴图。 实现太空地球效果。-glsl shader written in multi-texture mapping. Achieve the effect of the Earth in space.
multitexture
- 基于OpenSceneGraph的多重纹理映射示例-OpenSceneGraph-based sample of multi-texture mapping
MultiTexture
- 凹凸映射示例代码,借助多重纹理实现了简单的凹凸映射(NeHe)-Mutitexture demo(from NeHe)
27796711MultiTexturing_OGL
- 一个用c++读取多重纹理的实例,内容比较复杂,适合初学OpenGL者-1 with c++ to read examples of multi-texture, content, more complex, suitable for beginners OpenGL are
MultiTexture
- 用opengl编写的一个多重纹理例子,相当的经典,对初学者帮助很大。-Written using opengl example of a multi-texture, quite a classic, very helpful for beginners.
MultitexTerrain
- 利用多重纹理技术构造的地形,使用的是opengGL库-generate terrains using multi-texturing technology on the platform of VC with openGL
MultiTexture
- 本程序用vc++ opngl实现多重纹理的加载-Achieved with the vc++ opngl multiple textures
MultiTexture
- 多重纹理贴图的示例,有.exe文件,可直接运行查看,分辨率可选。-Examples of multi-texture mapping, there is. Exe files can be directly run view, the resolution is optional.
MULTITEXTURE
- 本文件是一个用OPENGL实现的多重纹理实例,其中内容的是多重纹理的实现的源代码,可做编程参考-This document is a the OPENGL realization of multiple texture instance, the content of the source code of the implementation of the multi-texture, can do the programming reference
multitexture
- 多重纹理实现入门,两个图片的多重纹理实现-Multiple Texture
3DView
- 一个opengl编写的立方体多重纹理程序,将图片贴在立方体的六个面上,并可以控制旋转,使切片图像三维可视化。-A written opengl the cube multitexture procedures pictures posted on the six faces of the cube, and can control the rotation of the slice images of 3D visualization.
fbo
- 利用FBO实现多纹理操作,结合多重纹理可以实现二三维数据的完美结合-The use of multi-texture FBO operation
glsl_frm
- 多重纹理叠加的qt程序,方便初学者学习,就是把一个纹理(其实说白了,纹理可以理解为一幅图像)映射到空间物体的表面上,因此纹理映射也叫贴图,这个表明不一定是矩形,比如说我可以是球面,或者是任意曲面-Multiple textures superimposed qt procedures for beginners to learn, is to put a texture (in fact, plainly, textures can be understood as an image) is m
MultiTexture
- 基于OpenSceneGraph多重纹理同时渲染的程序,可以同时加载多种纹理~-Based on OpenSceneGraph multiple textures while rendering program, you can also load multiple textures ~