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A08_显示3D模型
- 程序再opengl场景中引入了3d模型,再VC下课能不能运行,因为只是给出了示例代码,没有3D模型-the procedures opengl scene introduced a 3d model, VC school can not run, because it is only given sample code, no 3D model
3ds文件的场景绘制系统
- 这是一个3ds文件的三维场景绘制的完整系统。主要功能有:3ds文件的读取、添加纹理、文档串行化、拷屏和视频捕捉。对于做虚拟现实和场景模拟的有一定参考意义。-3ds This is a document of 3D Scene Rendering the complete system. The main functions are : 3ds document read, add texture, document serial, emboss screen and video capture.
City3DDrive
- 城市3D场景代码,按F1-F8就可以在城市里以各种视角进行观光(有直升机、车外、车内等视角) -city code, according to F1-F8 on the city in various angles sightseeing (with helicopters, cars, car, etc. Perspective)
BSP场景分割
- 一个很详细的二叉树场景分割源码~
3dsmax 场景转脚本
- 3dsmax插件脚本 可以把3d场景转化成脚本文件,自动执行。
Newton_WOWstyle.rar
- 模仿魔兽世界视角,使用irrlicht 3D开源游戏引擎和newton物理引擎,\display\bin目录里的demo.exe可以直接运行。快捷键wsqe前后左右移动,ad左右旋转。鼠标滚轮可以直接调整视角距离人物的距离。快捷键C为定向发射正方体,正方体的材质我没处理好。快捷键L可以扔出人物身上的小球,“G”可以捡起小球。鼠标点击移动的源码暂不提供。 \demo目录里的demo.sln为visual C++2005版本,如果装的有VS2005或者2008的可以直接运行。,err
d3dshubiaojianxuan.zip
- 3D游戏开发 鼠标拣选部分 DirectX编程,3D game development part of the mouse to select DirectX programming
10_3DWorld
- 3D_world opengl实现3D场景,可以移动摄像机等。-3D_world opengl 3D scenes to achieve, you can move the camera and so on.
OpenGl-Scene
- opengl实现的3d场景漫游,有三维地形,水面,喷泉,碰撞检测,Billboard等特效。-opengl 3d scene roaming implementation, there are three-dimensional terrain, water, fountain, collision detection, Billboard and other special effects.
3DScene
- 实时图形设计 3d场景漫游 3dmax模型 场景中包括树木 房屋 道路 移动小车 以及 billboard 绘制的树木 支持人机互动 场景漫游-This code is the assignment for our real-time graphic designing. It includes many scenes like houses,trees using the billboard skill, roads and the cars.
ShadowTechniques
- 演示如何在3D场景中处理物体的阴影. VC++ Opengl 版本.-Demonstrate how the 3D scene to deal with the shadows of objects. VC++ Opengl version.
3Ddevelope_based_on_AE
- 一篇关于3D GIS开发的硕士论文,完成了基于ArcGis Engine的校园3D系统开发,论文中有不少关于3d场景产生、3d模型导入和生成的代码 很有用-Development of 3D GIS on a master' s thesis, completed ArcGis Engine based on the campus of 3D systems development, there is a lot of paper produced on the 3d scene, 3d
Test
- 这是一个在Visual Studio环境开发下 利用mogre 渲染的3D场景,可正确运行。-This is a development environment in Visual Studio using mogre rendering 3D scenes can be run correctly.
3Dsceneeditor
- 开源的OpenGL编写的3d场景编辑器,非常好用-OpenGL open source written in 3d scene editor, very easy to use
3Dscene
- opengl开发的一个简单3D场景,实现了模型计算和贴图,以及利用键盘和鼠标进行控制-opengl development of a simple 3D scene to achieve a model and texture, and the use of keyboard and mouse control
3D-DTM
- 3D地形模拟与漫游。DTM。可以设置投影方式、天空效果、地形显示方式、场景雾化。有C++源代码,结合openGL。-3D terrain simulation and roaming. DTM. Can set the projection, the sky effects, terrain display, the scene atomization. A C++ source code, combined with openGL.
Simple3DScene
- OPENGL,3D场景 ,3D场景 ,能运行的。-OPENGL, 3D scenes, 3D scenes, 3D scenes, 3D scene, can run.
OpenGL 3D场景漫游
- 基于VC_的OpenGL三维动画仿真及场景漫游的实现以VC作为开发环境,利用OpenGL技术开发,来实现三维动画的仿真效果和场景漫游(Based on VC_ OpenGL 3D animation simulation and scene roaming realization, take VC as the development environment, uses the OpenGL technology development, realizes the three-dimension
3D_Animal
- 实现了一个3D场景。场景中其中可以通过键盘按钮控制哆啦A梦(This program has accomplished a 3D-scene. Users can use some keys to control a animal.)
3D漫游
- 一个3d编程的例子,实现了3维场景的漫游,摄像机使用, 对3d编程和3d游戏是不可多得的范例。(An example of 3D programming that implements the roaming of the 3 - dimensional scene, the use of the camera, and a rare example of 3D programming and 3D games.)