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Soft20060210093901369
- souce code OpenGL normals
Interpolatory
- 一个外国人写的插值细分曲线的程序,Interpolatory Subdivision Curves via Diffusion of Normals
normals
- 簡單的畫圖。初學者的。可以多種選擇圖形表面。操作十分簡單。用方向鍵控制左右移動
Normals
- 自己写的求opengl法线向量的算法。计算效果还不错
water.tar
- 使用纹理坐标,用简单的方法绘制漂亮的水面,水波使用了正弦函数和加入噪声的方法-Still using texture coordinates, this time here is a very simple way to render fancy water. Waves are shaped using both a sinus function and some Perlin noise. The same texture is used for both fake reflection a
femalefoot
- 一个女性的三维网络模型,是一个脚,文件的格式为obj,文件中只有顶点,法向量和面等信息-Three-dimensional network model of a female, is a foot, the format of the file obj, file, only the vertices, normals, and surface information
MatlabFns
- 用于图像处理的matlab工具包,由Peter Kovesi制作,主要包含特征提取,各项异性滤波,灰度转换、图像去噪等,对图像处理的人来说非常有用。 -MATLAB and Octave Functions for Computer Vision and Image Processing, including: Feature Detection via Phase Congruency Spatial Feature Detection Integral Im
NormFet_WindowsXP_src
- 计算点云数据的法向量和局部特征,以备三维重建运用-The normals and features can be computed from a point cloud using the NormFet software
normals
- VC++与openGL开发的求法矢量的简单例题程序-VC++ With openGL developed a simple method Vector Example procedures
normals
- 物体三维效果的实现 对编程很有帮助 物体三维效果的实现 -Three-dimensional objects, the effect of implementation of the program very useful three-dimensional effect of implementation objects
IEEEXplore(7)
- Gender Classification based on Facial Surface Normals
GL_shading_subdivide
- opengl下一个球体的细分过程,对图形学基础学习很有帮助-Curved surfaces are approximated by polygons How do we shade? Flat shading Smooth shading Two questions: How do we determine normals at vertices? How do we calculate shading at interior points?
computer-vertex-Normals
- vc opengl 模型绘图, 求出所有网格点的法向量,光照-vc opengl drawing models, find all the grid points of the normal vector, light
LBP_paper-(2)
- 3D FACE RECOGNITION BY CLASSIFYING LOCAL BINARY PATTERNS AND SURFACE NORMALS
QSplat
- QSplat是一个大的几何模型,在实时显示的程序。它最初被设计在数字米开朗基罗项目的过程中,使我们生产的一百万元多边形模型。它的特点: 快速启动和逐步加载 用户可选的帧速率的实时交互显示 细化到高品质的渲染空闲时 点为基础的多分辨率表示与图示呈现,细节层次控制,层次可见性剔除 紧凑的代表 - 6个字节,每个输入点,包括法线,颜色包括9字节 快速预处理 QSplat可用于研究和商业使用,免费,在此网页底部。-QSplat is a program for disp
shapeletsurf
- 功能重建表面的估计,从它的表面法线与表面法线关联银行shapelet基础功能。相关结果相加产生的重建。 sumation shapelet基础作用在表面的隐式积分结果,而执行面的连续性。 -Functional reconstruction of the surface estimated from the surface normal of the surface normals associated bank shapelet basis functions. Related to th
main
- OSG基本图形的绘制,定义顶点、法线、纹理、颜色,用于基本初学者-OSG basic graphics rendering, custom vertex normals, texture, color, for beginners
OSG-main
- OSG基本图形的绘制,定义顶点、法线、纹理、颜色,用于基本初学者-OSG basic graphics rendering, custom vertex normals, texture, color, for beginners
MatlabFns
- 关于计算机视觉和图像的matlab工具箱。包括相位一致性特征,空间特征检测,积分图像,非极大值抑制和滞后阈值,边链接和线段拟合,去噪,等-MATLAB and Octave Functions for Computer Vision and Image Processing。such as • Feature Detection via Phase Congruency • Spatial Feature Detection • Integral
lit-pyramid
- 呈现一根点燃的金字塔。 演示如何指定顶点法线,材料如何创建和设置,以及如何创建和设置方向光。-Renders a lit pyramid. Demonstrates how to specify the vertex normals, how to create and set a material, and how to create and set a directional light.