搜索资源列表
MPPT
- 光伏电池阵列输出功率受光照强度和温度变化的影响,因此最大功率点跟踪(MPPT)技术广泛应用于光伏系统中。在所有最大功率点(MPP)控制策略中,扰动观察(P&O)MPPT算法因易实现被广泛应用,然而它的缺点是在稳定工作状态下工作点通过MPP 时会导致能量振荡损耗,并且在光照强度或温度发生突变时表现较差的动态响应。在本文中,提出一种改进型变步长扰动观察MPPT 算法,此方法依据工作点动态调整步长变化,与传统固定步长方法比较,本文提出的方法能有效地提高MPPT 速度和转换效率,通过仿真和实验结果分析,
sample3d
- 一个3D的环状体,包括光照材质设置等基础opengl的操作-a simple3D program,including the content of lighting and matirial in opengl
Accurate-matching
- 基于几何基元的图像匹配方法,可以不受光照的影响,但是只针对少的几何基元。-Geometric primitives based image matching method, free from the effects of light, but only to a small geometric primitives.
MFCopenglPcylinderPkey
- 在MFC环境下使用openGL绘制三维图像,设置了光照和材质属性。对圆柱体进行封盖处理,绘制封闭的圆柱体。通过键盘实现交互功能,完成对圆柱体旋转,缩放,移动等功能。程序已通过编译,可放心使用。编译环境为VS2008-MFC environment in three-dimensional images using openGL rendering, set the lighting and material properties. Of the cylinder to cover process
cylinder-win32keyboardPmove
- WIN32环境下的OPENGL编程。实现功能:通过构建二次方程绘制三维图形,光照和材料设置,圆柱体上下表面封闭处理,键盘控制物体的旋转,缩放和移动。-WIN32 environment OPENGL programming. Function: quadratic equation by constructing three-dimensional graphics rendering, lighting and material set, the upper and lower surface
NDF_delight
- 光照处理算法,CVPR2011中NDF方法-CVPR2011,illuminate processing
Gradientface
- 梯度脸,人脸识别光照处理,解决不同光照下的人脸识别-Gradientface: for face recogntiion under varying illumination
adaSSR
- 人脸识别,自适应SSR光照处理方法,并包含PCA降维算法-face recognition, adaSSR, pca
Room
- 用OpengGL实现一个简单的房间模型的绘制,可以通过按键控制观察视角,由于刚学,OpenGL的高级技巧如纹理,光照还没有用到,仅供初学者参考-With OpengGL achieve a simple model of the drawing room, viewing angle can be controlled by buttons, because just learning, OpenGL s advanced techniques such as texture, light al
huafenliguiyi
- 用不变矩实现花粉粒显微图像的归一化 ,显微图像易受光照、视角、方位、噪声等的影响。 -The same moment with microscopic images of pollen grains to achieve normalization, microscopic images vulnerable to light, perspective, orientation, noise and other effects.
text-segmentation
- 不均匀光照下的文字分割,综合运用同态滤波方法、Bernsen局部阈值法、边缘识别法。-Uneven illumination of the text segmentation, integrated use of homomorphic filtering methods, Bernsen local threshold, the edge identification method.
space
- 用ogl模拟空间星体的运行,并加之光照,演示了ogl中移动和旋转的应用-Stars with ogl runs simulated space, and combined with light, demonstrates ogl application to move and rotate
lighting
- 此程序为openGL程序。 包含内容:如果想学习如何用openGL画简单的3-d图形和使用简单的光线,这个程序将是不二的选择。 详细功能:在界面上右击可以选择想要的光照。-This program is openGL program. What you get: If you want to learn how to use openGL draw a simple 3-d graphics and simple light, this program will be the best
LightMaterial
- 在VC++ DirectX环境下,绘制一个四面体,实现四面体的旋转,并设置光照和材质信息-This programme shows how to draw an rotating tetrahedron,and how to set lighting and materials.
movelight
- 这个程序绘制一个小型的没有光照的线框立方体,表示场景中光源的位置,光源绕一个物体旋转,按下鼠标左键时,光源的位置便旋转30度。-This program does not draw a small light wire frame cube, that scene in the position of light source, light source rotating around an object, press the left mouse button, the light sourc
opengllighting
- Opengl的光照效果,分红光源和蓝光源,适合新手熟悉opengl中光的应用-lighting for the opengl
qbw5
- Opengl贴图,并且加了光照,物体为8面体,没有地面,贴了一张方图。-Opengl map, and added a light, 8-sided object, not the ground, put up a histogram.
oprobot
- OpenGLRobot例子。带有光照效果,并可以通过键盘或鼠标来改变光源的位置;用户可以通过键盘来旋转机器人的手臂或腿。-OpenGLRobot example. With lighting effects, and can be changed via the keyboard or mouse to position the light source users can use the keyboard to rotate the robot' s arm or leg.
osglight
- 该程序使用三维渲染引擎OpenSceneGraph实现了不同颜色,不同路径的光照与动画效果,是学习osg光照非常好的例子。-The program uses three-dimensional rendering engine OpenSceneGraph to achieve a different color, different paths of light and animation, is a very good example to learn osg light.
Light
- 实现三维光照,灯光渲染,一个球在中间,三个光源变换角度-Three-dimensional light, lights rendered a ball in the middle, three light sources change the angle