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curve and fill.rar
- 图形学课程设计.1,扫描转换的四种常用算法:逐点扫描,扫描线算法,边界标志法,边缘填充法. 2,曲线生成算法:bezier算法,3次均匀B样条
ScanConversion
- 扫描线填充算法-计算机图形学基本算法-scan lines filling algorithm-the basic algorithms of computer graphics
2004060412391016339
- 扫描线种子填充,计算机图形学-scan lines seed filling, computer graphics
graph3dapp
- 用Java书写的3D图形渲染程序,不使用Java3D和OpenGL,纯Java实现,采用扫描线深度消隐,和局部光照模型,该程序用作图形学教学。程序使用Jcreator3.5编译(内建工程),当然也可以用其他Java工具编译。需要详细了解的网友可与我联系-written with Java 3D graphics rendering procedures, and not to use OpenGL Java3D, pure Java, scanning depth blanking line,
赵
- 二维图形中扫描线填充算法,本程序根据鼠标左键选择图形每个顶点,用右键闭合图形,然后填充-2D scanning fill algorithm, the procedures under the left mouse button to choose graphics for each vertex, right-Closed graphics, then filled
扫描线填色算法
- 这是一个用c++编写出来的计算机图形学中的绘图算法,希望能给读者带来帮助。-This is a c + + with the preparation of the computer graphics mapping algorithm, in hopes of giving the readers to help.
21codes_vc926534543525
- 一个OPENGL的填充算法,可以运行正确,用MFC做。多变形扫描线算法-an OpenGL fill algorithm can run right to do with MFC. More deformation scanning algorithm
PICS
- 计算机图形学的程序,有DDA直线和园,四种曲线,还有二维变换,种子填充和扫描线填充。-computer graphics procedures, and the DDA Linear Park, the four curves, two-dimensional transform, filled with seeds and scanning lines filled.
图形实验
- 用delphi开发的图形学边界点和内点的区域种子填充算法和扫描线种子填充算法-with graphics developed by the border point and the point within the regional seed filling algorithm and scanning lines of seed filling algorithm
图形的生成
- 实现二维基本图元直线段生成的基本算法(DDA,中点法,Bresenham)实现二维基本图元圆弧/椭圆圆弧生成的基本算法(中点法)实现对线型线宽的属性的控制实现二维多边形扫描转换的扫描线算法实现二维多边形扫描转换的边缘填充算法或栅栏填充算法实现二维连通区域填充的扫描线种子填充算法(四连通或八连通)实现二维直线段裁剪的Cohen-Sutherland裁剪算法和中点分割裁剪算法-basic 2D linear map of the yuan generated by the basic algorit
Scan&RegFill
- 用“扫描线填充法”和“边界填充算法”填充椭圆
saomiaoxian
- 用c语言实现的扫描线填充算法!其中包括用floodfill()函数模拟的扫描线填充算法!可能对初学者可能有些帮助!-language used by scanning fill algorithm! These include using floodfill () function simulation of scan lines filling algorithm! May beginners may help!
scan_fill
- 图形学中绘制的bezier曲线,种子填充算法,扫描线算法。-Graphics Rendering of bezier curves, seed filling algorithm, scanning algorithm.
polygon_scan
- 一个用OpenGL实现的多边形扫描线算法。-use OpenGL a polygon scan-line algorithm.
扫描线算法求线段交点
- 利用经典的扫描线算法求两两相交的线段集交点。(Scan line algorithm for line set intersection points.)
c8051f020 dac
- 用C8051F020的 dac 功能产生相关的扫描线,如有需要的,可以下来看看(Using the DAC function of C8051F020 to produce a related scan line, if necessary, can come down to see)
scanline
- 扫描线填充算法,图形学算法,填充算法,java版(Scan line filling algorithm)
扫描线算法的实现
- 用于实现填充的扫描线算法,原码可查,暂时不能与用户进行交互(A scan line algorithm for filling up)
main
- 区间扫面线,可用于构建图形,消隐;区间扫描线算法放弃了 z-buffer 的思想,是一个新的算法,区间扫面线算法的思想是每一条扫描线分割成几个区间,确定每一个区间属于哪个多边形 ,用多边形的颜色对离视点最近的区间着色 ,发掘了区间的连贯性,对每一个区 间只做一次可见性判断,所以效率大大提高。(Interval sweep line The interval scan line algorithm abandoning the idea of z-buffer is a new algorithm