搜索资源列表
90173003OpenGL
- 动态纹理 流体模拟 火焰合成 MFC编程-Flame dynamic texture synthesis MFC programming fluid simulation
vc_fire
- 在MFC上调用opengl库进行编程 动态火焰的模拟-Flame dynamic texture synthesis MFC programming fluid simulation
CPP--fire
- c++MFC模拟的火焰,效果很好,还有火星-c++ MFC flame simulation, the effect is very good, and Mars
SMOKE
- 应用opengl实现爆炸中的火焰和烟雾模拟-using opengl to realize the simulation of the fire frame and the smoke
cn
- 一些关于瓦斯爆炸的论文,高温下Q345钢的材料性能试验研究,煤矿井下瓦斯爆炸的基本特性,瓦斯爆炸动力学特征参数的测定及其分析,瓦斯爆炸运动火焰生成压力波的数值模拟-Some papers on the gas explosion, Q345 steel under high temperature performance test of the material, coal mine gas explosion the basic characteristics of the gas explo
MyFire1
- 使用vc++opengl开发的火焰的模拟-Use opengl development of the flame simulation
Fire-Effect
- 模拟动态的火焰效果,分别提供GDI和GDI+两个版本。-Dynamic simulation of the flame effect, respectively, to provide two versions of GDI and GDI+.
particle
- 利用VC++作为编程工具,详细介绍了利用OpenGL模拟火焰和星空,过程详细,每步都有注释!-Using VC++ as a programming tool, described in detail flames and sky simulation using OpenGL, the process in detail, each step has a comment!
Physically-Based-Fluid-Simulation
- 基于物理的流体模拟近年来成为计算机动画领域的一个研究热点.回顾了该领域中基于物理的流体模拟的发展情况,总结了该研究方向所采用的各类方法,并结合各种现象的特点分门别类地详细展开其方法总体上可 以分为欧拉法和拉格朗日法,涉及的现象包括烟雾、火焰、爆炸、波浪、气泡以及自由运动界面等.最后展望了未来发 展的3个重点:细节策略、加速策略和控制策略,以使整个模拟能够更好地满足人们对真实感、实时性以及灵活性的 需求.-This paper presents a survey on the deve
fire
- MyFire1是利用纹理映射的技术来模拟火焰的方法;MyFire2是利用粒子系统来模拟火焰。-MyFire1 texture mapping technology to simulate the flame MyFire2 is to use particle system to simulate the flame.
MoveFire
- 根据nehe教程改写的粒子系统,模拟火焰运动,上下左右键控制-Nehe tutorial rewrite the particle system to simulate the flame movement up and down keys to control
WPFFireApp
- 利用WPF二维技术模拟火焰效果,实现三维视觉效果-WPF two-dimensional simulation of flame effect, three-dimensional visual effects
fire_hj
- 实现火焰的模拟,opengl编程,建立了工作台-To realize the simulation of the flame
fire
- 用C++写的模拟火焰的颜色与形状,非常逼真好看。-With the color and shape of the flame C++ write analog, very realistic and good-looking.
huoyan
- 模拟火焰效果的程序。通过修改色系,本程序可以实现红色火焰、蓝色火焰、绿色火焰三种效果,在 InitFire() 函数中取消相应行注释可以实现不同色系的火焰效果。-Simulated flame effect of the program. By modifying the color, the program can achieve red flame, blue flame, green flame three effects cancel InitFire () function line
LDSandNLDS
- 本人在硕士毕业论文时使用的和修改的代码,主要是用于使用LDS和NLDS模型对火焰视频进行建模,并可以模拟出来火焰来,同时使用LDS和NLDS模型参数对不同类型视频进行分类(我们主要是对识别火焰),里面有实验结果。-I used in the Master s Thesis and modify the code, mainly for LDS and NLDS model modeling the flame video, and can be simulated flame using bot
FirePicApplet
- 这是一个java小应用程序,来模拟火焰图片效果-This is a small java application to simulate the effect of flame pictures
fire-simulation
- 基于粒子模拟的火焰系统,在不同风场作用下火焰会有相应变化 -Flame in the different wind farms role, there will be a corresponding change in particle simulation-based flame system
Mufire
- 基于c++6.0的MFC框架编写了粒子模拟火焰,简单的可视化效果-Based the MFC framework c++6.0 prepared particle simulation flame, simple visualization
wpfhuoyan
- wpf 火焰的编写,模拟真实燃烧的火焰,颜色纯正-wpf flame prepared to simulate the real burning flame