搜索资源列表
VC++ 图像处理
- 本程序包含有关图像处理的基本操作,包括灰度变换、直方图、阈值算法、边缘检测、滤波和纹理映射等
01_Fur.rar
- 本程序通过ASM顶点渲染利用纹理映射和光照实现短毛发的实时渲染。使用VC和DirectX编写。,This procedure ASM vertex shader through the use of texture mapping and light short hair to achieve the real-time rendering. VC and the preparation of the use of DirectX.
textrue-bmp-opengl
- 基于opengl读bmp格式图片进行纹理映射的方法测试说明-use bmp to texture
BumpMap
- 用c++与hlsl写的,实现了基本光照模型和凹凸纹理映射-Hlsl using c++ and write to achieve the basic illumination model and bump texture mapping
d3d-square.rar
- 用d3d实现的画三角形和立方体的程序,界面简单,包括纹理映射和键盘控制函数,是学习d3d很好的参考,D3D achieved by drawing a triangle and the cube of the procedures, simple interface, including texture mapping and keyboard control function, is a good reference to learn D3D
Texture-Mipmap.rar
- 基于OSG的Mipmap纹理映射(Texture Mipmap)示例,OSG-based texture mapping Mipmap the (Texture Mipmap) sample
Texture
- 用OpenGL设置光源、材质,并对参数化的曲面用图像做纹理映射-Set OpenGL light source, material, and parameters of surface texture mapping images do
DirectX
- 一系列关于DirectX的学习资料,包括初始化,光照,纹理映射,绘制流水线等的ppt资料及源码-Series of DirectX, learning materials, including initialization, lighting, texture mapping, drawing lines and other information and source of ppt
NEHEOPENGL
- NeHe OpenGL(中文) OpengGL 入门必备教程 NeHe SDK 创建基本框架 怎样使用SDK 配置对话框 视口和绘制函数 2D字符 纹理 框架结构 教程目录 01:OpenGL窗口 02:多边形 03:添加颜色 04:旋转 05:3D空间 06:纹理映射 07:光照和键盘 08:混合 09:移动图像 10:3D世界 11:飘动的旗帜
ank
- D3D开发的三维坦克大战程序,碰撞,战斗效果!值得借鉴哦,呵呵!-D3D development of 3D tank warfare program, collision, combat effects! To be learned Oh, Oh!
07_FilterAndLight
- 计算机图形学的图像纹理映射的一个实例,很不错的,通过键盘克控制物体的旋转,并控制其旋转速度-Computer graphics images of an example of texture mapping is very good, through the keyboard control grams of rotating objects, and to control its rotational speed
VTK-Displaced
- VTK 三维 贴图 虚拟三维景观中如何利用VTK实现纹理映射的方法,方法简便快捷,生成的纹理真实细腻-VTK 3D
1
- 纹理映射 旋转的立方体 6个面都载入一张图片 映射上去-Cube 6 faces are texture mapping an image
RenderToTexture-(1)
- 交互式纹理映射,模仿sketchup,操作性强-Interactive texture mapping, imitating sketchup, operable
swsbkz_cx
- 介绍 D3D坐标变换, 纹理映射,Dshow 播放音乐 ,线程创建等基础知识.对初学D3D的朋友非常有帮助. -D3D introduced coordinate transformation, texture mapping, Dshow music, the basic knowledge, such as thread creation. For beginner friends D3D very helpful.
wenliyingshe
- 使用opengl,实现最基本的纹理映射,适合初学者使用-Use opengl, texture mapping to achieve the most basic for beginners to use
lesson06
- 一个纹理映射的程序,能够很好的理解纹理映射-A texture mapping procedure, to a good understanding of texture mapping
medicalImageProcess
- 关于医学影像纹理映射方面不错的文章,大家可以分享一下-Texture mapping on the medical imaging area of the article is true, we can share
06_01_TextureBase
- 精通DirectX 3D图形与动画程序设计 这本书的源码 06_第六章 纹理映射基础-Proficient in DirectX 3D graphics and animation programming source of this book 06_ texture mapping the basis of Chapter VI
pingjie
- 基于图像的绘制技术不仅可以弥补传统基于几何绘制技术的不足,而且能给出更丰富的图像显示. 文中从实际应用出发,提出并实现了图像拼接新算法,并在此基础上,利用OpenGL的纹理映射技术,将全景 图像作为纹理图像映射到由OpenGL预先构造出的虚拟视点空间上,并实现了虚拟场景的全景漫游.-Image-based rendering technology not only can make up for the traditional geometry-based rendering techn