搜索资源列表
SelfComp
- 自定义CombBox组件,可实现编码和名称二维数组选择-Custom CombBox component, codes and names two-dimensional array can be realized select
three-dimensional-array
- C/C++语言动态申请二维数组和三维数组的几种方法-C/C++ language dynamic several ways to apply for a two-dimensional arrays and three-dimensional array
bianli
- 图的深度及广度遍历 首先创建一个无向图,顶点用一个一维数组存储,弧用一个二维数组存储,不相邻顶点之间设置无限大。深度遍历时设置顶点的布尔函数,访问过的顶点布尔值为true,递归调用DFS函数。广度遍历时,结合队列的存储方式,进行遍历。-Figure traverse the depth and breadth of First create a non-directed graph, vertex with a one-dimensional array to store the arc w
c_tuixiangzi
- 纯C语言写的推箱子游戏。推箱子游戏是一款很有趣味的游戏,其开发过程有一定的技巧和方法,其中涉及到软中断、二维数组、键盘操作以及图形化函数等方面的知识。-Pure C language to write Sokoban game. Sokoban game is a very interesting game, certain skills and methods in the development process, which comes to the knowledge of the sof
shuzu3
- 对二维数组的处理,如何对整个数组内容进行比较,运算等等内容-Comparison, arithmetic, and so on, and how the entire contents of the array contents of the two-dimensional array of processing
N-lines-before-output-Triangle
- 一、 输入一个正整数n,通过程序输出杨辉三角的前n行,并输入一个正整数m,若m在杨辉三角中存在,输出所在位置的行列。 (1) 输入正整数n,输出杨辉三角形的前n行,1<n<20。要求至少给出四种解法:不使用任何数组,只使用一维数组,只使用二维数组,使用递归。 (2) 输入正整数m, 若m在杨辉三角形中存在,输出所在位置的行列编号。-Enter a positive integer n, the first n rows of Pascal' s Triangle pro
reverse
- 输入一个36个数的二维数组,之后将其逆置后输出。-Enter a 36 the number of two-dimensional array, after inverse output after the set.
tanchishe
- 二维数组+GDI写的贪吃蛇,timer控件控制时间,可以自己调整速度-Two-dimensional the array+GDI write Snake, timer controls, control time, can adjust the speed
blockbs
- 实现博客自动登录加上语音密码与二维数组进行交替式更换的自动识别功能-The blog automatically login plus the the voice password with the two-dimensional array of alternating replacement automatic recognition
7.13
- 返回二维数组中的最大元素的位置 public static int[] locationLargest(double[][] a)-The Back the location of the largest element in the two-dimensional array public static int [] locationLargest (double [] [] a)
2
- 若矩阵Am?n中的某一元素A[i][j]是第i行中的最小值,同时又是第j列中的最大值,则称此元素为该矩阵的一个鞍点。假设以二维数组存放矩阵,试编写一个函数,确定鞍点在数组中的位置(若鞍点存在时),并分析该函数的时间复杂度。 -If the matrix Am? N of an element A [i] [j] is the minimum value of the i-th row, is also the maximum value of the j-th column in the,
1.2-text
- 使用Visual C++编写的二维数组操作程序-2D array manipulation program written in Visual C++
maze
- C++迷宫问题求解,随机生成迷宫存放于二维数组,为保证至少有一条通路,再生成一条路径置入迷宫中,然后回溯法求解-C++ maze problem solving randomly generated maze stored in a two-dimensional array, in order to ensure at least one path, and then generate a path into your maze, then backtracking to solve
zzzzz
- 比较两个较大的二维数组的相同的个数的数目,并计数-Compare two larger number of the same number of the two-dimensional array, and counting,
CPP
- 初始化两个二维数组,数组元素由随机函数获取,实现矩阵转置后返回主函数输出-Initialize two dimensional array, the array elements to obtain by the random function to return to the main function of the output matrix transpose
ex1
- 用for循环产生4行100列的二维数组,数组成员如下: 1,2,3.......100 100,99,98.......1 6,7,8.......105 105,104,103......6 -For loop generates 4 rows of 100 two-dimensional array, the array members are as follows: 1, 2, 3 ....... 100 100,99,98 ....... 1 6,7,8
求一个3*3矩阵对角线元素之和
- 题目:求一个3*3矩阵对角线元素之和 ___________________________________________________________________ 程序分析:利用双重for循环控制输入二维数组,再将a累加后输出。-Topic: for a 3* 3 matrix diagonal element the sum ______________________________________________________
mine-sweeping
- 模拟“扫雷”游戏规则,随机生成地雷分布位置,输出雷区分布图. 主要思路:用随机函数生成表示地雷分布的二维数组。 将二维直角坐标系与二维数组结合,用x轴上0-9的整数表示二维数组的列数,用y轴上0-9的整数表示二维数组 的行数,用随机函数分布生成x,y的值,以此确定地雷的准确位置。 -Analog " mine" the rules of the game, randomly generated mines location of the output minefie
Saddle-point-learning
- C语言求二维数组鞍点的问题 saddle point-C language seeking a two-dimensional array of saddle point problems
Random-array
- 实现随机生成一个二维数组 实现随机生成一个二维数组-Randomly generate a two-dimensional array Randomly generate a two-dimensional array