搜索资源列表
fivechess
- 基于α-β剪枝算法编写的五子棋游戏,包含简单的游戏界面。但只能预测未来三步。-Based on alpha-beta pruning algorithm written 331 games, including a simple game interface. But can only predict the next three steps.
FIVECHESS
- 一个简单的五子棋小程序,简单的实现了人工智能算法。包含所有的头文件以及CPP文件-A simple backgammon applet, simple artificial intelligence algorithms. Contains all the header files and the CPP file. .
GA-CSharp-game
- 基于C#.net的遗传算法五子棋程序,程序已经测试过,可以运行-C#. NET genetic algorithm backgammon program, the program has been tested, you can run
wzq
- 主要是五子棋的算法部分,是实现了五子棋的主要功能部分-The main part of the algorithm is Gobang Gobang main function of
five
- 五子棋,真实的五子棋对战,交互式的界面。算法精妙,难以轻易取胜-Backgammon, real 331 gaming, interactive interface. Algorithm is exquisite, it is difficult to easily win
Renju
- 可以直接运行的五子棋程序,虽然只是单机版的,无法人机大战,但基本的算法,还是很有帮助的-Can directly run the 331 procedures, although only a stand-alone version, not man-machine war, but the basic algorithm, or helpful
WZQ_111.tar
- 五子棋人机对战,仅仅实现了电脑AI算法,信号和槽的机制还没有添加上去。有待改善-five-in-a-row man-machine conversation
GoBang
- 采用c#编程的人机对战的五子棋程序,AI智能采用贪心算法和极大极小值算法,程序有详尽的注释,适合参考-Man-machine war backgammon program using c# programming, AI smart greedy algorithm and minimax algorithm, the program detailed notes for reference
five-in-a-row
- 五子棋游戏,实现人人对战,和人工智能算法,即实现人和电脑对战,采用C实现-Backgammon games, all Battle, and artificial intelligence algorithms, and play against the computer, using C to achieve
CSharpwuziqi
- 高水平算术算法,五子棋,值得学习或者借鉴一下。-High level of arithmetic algorithms, backgammon, it is worth learning or learn about.
wuziqi
- 用c语言编出的五子棋程序,程序算法相对简单,采用数组存储所有权值。-Using c language out of the 331 procedures, program algorithm is relatively simple, using an array of storage ownership value.
jiemian
- 五子棋界面的效果图和源码非常实用,算法简练好-Backgammon interface renderings and source code is very useful, concise good algorithm
wuziqi
- 实现利用计算机评判两个人五子棋比赛游戏、用C语言提供的图形库函数实现绘制五子棋棋盘,实现五子棋规则评判算法-Judge two people to achieve using computer backgammon tournament game, using C language library functions provide graphical rendering backgammon board, backgammon rule evaluation algorithm to achi
wuziqi
- 五子棋游戏,运用各种算法,通过人机博弈进行五子棋游戏,丰富闲暇时间-Backgammon game, using various algorithms, through man-machine game for backgammon games, abundant leisure time
chess
- 一个五子棋小游戏,包含两种算法,无AI,轮流下-A backgammon game
gobang
- 一个简单的五子棋小游戏,算法借用别人的,实现了界面化,简单易懂-A simple small game, borrow someone‘s algorithm, realized interfaces based, easy to understand
GoBangProject
- 本项目开发环境是基于VS2008的,核心是基于遗传算法的,这是与其它五子棋不同的地方,虽然游戏功能不是很多,但最核心的遗传算法表现的非常清淅,希望通过本程序让C#爱好者对遗传算法有所了解,作者拥有版权,仅供学习与参考。-This project is based on the VS2008 development environment, the core is based on the genetic algorithm, which is different with other Goban
MyApplicationProject
- 自己个人做的一个android下五子棋游戏的棋盘落子实现,没有写规则算法。使用的画笔类画的棋盘,自定位坐标落子,屏幕自适应。-Own personal do a chessboard 331 games under android Lazi realization did not write the rules algorithms. Use the brush painting classes chessboard, self-positioning coordinates Lazi, the
GoBangX
- 一个简单的五子棋游戏,使用GDI画棋盘和棋子。加入了人工智能,将AI的智能设定为中等。AI智能是借鉴的一个优秀的智能算法。-A simple gobang game, the use of GDI drawing board and pieces. Joined the AI, the AI of the smart set to medium. AI intelligence is to learn from a good intelligent algorithm.
ChessTess
- 一个比较好的五子棋程序,可以用来参考。回溯算法。-A good backgammon program that can be used for reference. Backtracking algorithm.