搜索资源列表
fir
- 五子棋的AI博弈算法,源代码,VS2008以上完美运行。-Backgammon game AI algorithm, source code, VS2008 over perfectly.
wuziqi.tar
- 他能够运用到人工智能方面,通过人际交互进行五子棋对奕,是很好的算法。-He can be applied to artificial intelligence, Gobang games through interpersonal interaction, is a very good algorithm.
MFC-Simulate-Gobang
- 通过使用VC的MFC库,我们能够制作一款五子棋游戏界面,界面美观,算法简单。-By using MFC in VC, we can make an interface of the gobang game which owns beautiful interface and simple arithmetic.
FiveChess
- 五子棋功能的简单实现 包括了界面的设计和贪心算法的实现整合 不完整-Wu zi qi programing
gobang
- 一个带AI版本五子棋游戏的简易实现。AI部分用到带估价函数的alpha-beta剪枝算法-A source cood of a gobang game. There is an AI which is made by alpha-beta pruning search with uate function.
android_wuziqi
- android五子棋毕业设计源码采用eclipse开发,SDK版本4.3,本设计比较简单,只实现了算法,供制作android毕业设计的同学做参考。 -android backgammon graduation project source code using eclipse development, SDK version 4.3, the design is relatively simple, only to realize the algorithm for making andro
5ziqi
- 五子棋游戏源代码,编译通过,发布出来供大家参考!可以研究一下算法。-Backgammon game source code, compile, publish it for your reference! We can look at algorithms.
ML-Project
- 完整的五子棋代码,应用阿尔法贝塔剪枝算法-Complete backgammon code, application Alpha Beta pruning algorithm
_renju
- 计算机博弈 五子棋AI代码,控制台程序,C。使用了负极大值、α-β剪枝、哈希表对算法进行优化; 六子棋、点格棋可公开的程序本人将于近期整理上传。 ——FutaAlice 2016.1-I! cant speak english. Go and see chiness ver!
Gomoku
- 基于VC的五子棋设计,具有单机对弈和联机对弈功能,AI使用AlphaBeta剪枝算法实现,可以调节搜索深度和搜索广度,可以保存和打开棋谱,可以悔棋和取消悔棋,控件大小可以随窗口大小的改变而改变。-VC-based design of backgammon, chess has a single function and online chess, AI use AlphaBeta pruning algorithm, you can adjust the search depth and bre
GobangGame
- 单机版五子棋,可以双人对奕,里面的算法很详尽,特别适合初学编程者看,希望大家多提意见-331 standalone version can double games inside the algorithm is very detailed, particularly suitable for beginner programmers, we hope to speak up
Gobang_the_core_algorithm
- 此乃五子棋的核心算法,采用C语言编程,希望可以帮助大家-This is the core of Gobang algorithm, the use of C language programming, I hope you can help
gobang
- Java 实现的五子棋游戏,包括图形界面,算法与C语言版相同-java Gobang,GUI
Gomoku
- 一个五子棋的剪枝算法,仍有一些小问题,最后一步下不了,会下在已有位置,不能判断输赢-a Gomoku algrithm
Sweep
- 五子棋极大极小搜索AI算法实现,方便移植,能够在VS2008上完美运行-Backgammon AI minimax search algorithm, easy to transplant, can be a perfect run in VS2008
gobang
- 一款基于控制台的五子棋小游戏,没有优美的界面,但重要的是算法- a Gobang game
chess
- 单人下五子棋,剪枝算法实现计算机下棋,没有图形界面,比较简单,适合初学者学习-Under single backgammon, chess computers pruning algorithm, no graphical interface, relatively simple, suitable for beginners to learn
Backgammon
- 五子棋人工智能对战平台v0_2 练习算法-Backgammon AI war platform v0_2
beta
- 五子棋java源码采用alpha—beta剪枝算法具有悔棋,可选择禁手,支持人机对战,人人对战,先手选择等功能-Gobang java source code by alpha- beta pruning algorithm with undo, choose cut hand, support man-machine to war, everyone of warfare, offensive selection function
BoringGobangAI
- 一个Java人工智能五子棋设计。现在还未完善,但是基本的算法已经成型。-A java based artificial intelligence Gobang AI.