搜索资源列表
fivechess
- 很强的五子棋,能人机博弈,而且水平还可以。-Gobang strong, able to man-machine game, but can also level.
source
- 实现一个三子棋博弈系统,支持图形用户界面和智能博弈,电脑和用户双方对战,轮流放X或O在3*3的棋盘上,能够在水平、垂直或对角线上连成三子者获胜。-Implementation of a chess game three sub-systems to support graphical user interface and smart game, against both computer and user, alternately place X or O in the 3* 3 on the
Untitled3
- 是认知无线电场景下,基于博弈论的频谱分配的matlab程序-Cognitive radio scenario, based on game theory matlab spectrum allocation process
73462707wuziqi
- 在本次“五子棋“程序的编写中,只编写了人机对弈部分,运用了博弈树进行搜索,在选取最优的走步时使用极大极小分析法,考虑到搜索的时间复杂度和空间复杂度,在程序中只进行了2步搜索,即计算机在考虑下一步的走法时,只对玩家进行一步的推测。(程序中的棋盘规格为15*15)-During the meeting, " Gobang" the preparation of procedures, only part of the preparation of the human-compute
wzq
- 五子棋博弈算法+实现 算法采用了极大极小搜索,窗口记忆搜索算法等,开发环境vc++6.0-five seet
pente
- 五子棋程序,采用智能算法,可以实现人机博弈,以及两人对战,以及智能提示,还可以保留残局等-Gobang procedures, the use of intelligent algorithms, human-computer game can be achieved, as well as the two battle, and smart tips, you can retain the mess, etc.
solve-game-by-search
- 一本很好的书。讲述如何利用搜索算法解决博弈问题,由浅入深。-A very good book. About how to use search algorithms to solve the game problems, easy-to-digest.
artificial_intelligence_demo_programs
- 光盘中的演示实例是人工智能原理和方法的演示程序.包括基于归结原理的推理系统,合一算法,等式归结,归类算法,野人与传教士过河问题,八数码问题,八皇后问题,一字棋,博弈算法,遗传算法和蚁群算法等的演示。-CD-ROM presentation of a number of examples of the hard work of graduate and undergraduate results. Including reasoning based on the principle of the
artificial_intelligence_demo_programs
- 光盘中的演示实例是人工智能原理和方法的演示程序.包括基于归结原理的推理系统,合一算法,等式归结,归类算法,野人与传教士过河问题,八数码问题,八皇后问题,一字棋,博弈算法,遗传算法和蚁群算法等的演示。-CD-ROM presentation of examples of the principles and methods of artificial intelligence demo program. Including reasoning based on the principle of t
artificial_intelligence_demo_programs
- 光盘中的演示实例是人工智能原理和方法的演示程序.包括基于归结原理的推理系统,合一算法,等式归结,归类算法,八数码问题,八皇后问题,一字棋,博弈算法,遗传算法和蚁群算法等的演示。-CD-ROM presentation of examples of the principles and methods of artificial intelligence demo program. Including reasoning based on the principle of the system c
fivestone
- 在本次“五子棋“程序的编写中,只编写了人机对弈部分,运用了博弈树进行搜索,在选取最优的走步时使用极大极小分析法,考虑到搜索的时间复杂度和空间复杂度,在程序中只进行了2步搜索,即计算机在考虑下一步的走法时,只对玩家进行一步的推测。-During the meeting, " Gobang" the preparation of procedures, only part of the preparation of the human-computer game, using a
2
- 采用极大极小剪枝的博弈算法实现的五子棋游戏,可以工机对弈.人人对弈。-The use of minimax pruning algorithm of the game Gobang games, game machines can work. All game.
boyi
- 计算机博弈,计算机博弈的可见,可以行业你全面的了解计算机博弈-Computer game, computer game, we can see that you can trade a full understanding of the computer game
chess
- 人机博弈方面的东东,里面有两个工程一个是五子棋,一个是中国象棋-Dongdong aspects of human-computer game, it there are two works one is Gobang, one is Chinese chess
peopleVScomputerSource
- PC游戏编程.人机博弈 是中国象棋的一个人机对战的例子-people VS computer
WiFi-WAP
- Wi-Fi、WiMAX与3G的博弈关系 及相关技术的介绍-Wi-Fi、WiMAX与3G的博弈关系.txt及相关技术的介绍
GoBang2
- VC的五子棋,主要用于体现alpha_beta算法在博弈上的应用。相对简单,便于移植。-Gobang the VC, the main manifestation of alpha_beta algorithm for application in the game. Relatively simple, easy to transplant.
Othello
- 人工智能机器学习,是用Java开发的。一种带有自学习功能的人机博弈的游戏-Machine learning artificial intelligence is developed using Java. A self-learning function with the man-machine game game
AIwuziqi
- 具有博弈功能的五子棋的实现,通过VC创建的基于对话框的程序。-Gobang Game function with the realization, through the creation of VC-based dialog box procedure.
yiziqi
- 采用三行三列的棋盘,根据极大极小搜索方法,采用人机对弈方式。一方走完一步后,等待对方走步,博弈过程每一时刻的棋局都在屏幕上显示出来。-3 using three lines of the board, in accordance with minimax search methods, the use of man-machine game mode. After the end of step one, waiting for the other side walk, the game eve