搜索资源列表
gobang
- 一个java写的五子棋小游戏,采用了人工智能AI算法,非常有用!-A java written Gobang game, using artificial intelligent AI algorithm, very useful!
tic-tac-toe
- 人工智能基于α-β剪枝树的四阶一字棋游戏-Artificial Intelligence based α-β pruning trees fourth-order word chess game
reversi
- 一款黑白棋游戏软件主要分为界面开发、存储结构、规则设计、人工智能算法设计等四大模块。用α-β剪枝算法实现,MFC界面-Reversi game software is divided into four modules interface development, storage structures, rules, design, artificial intelligence algorithm design. With α-β pruning algorithm, MFC interfa
example_code
- 游戏编程中的人工智能技术的全部源码,包括遗传算法,人工神经网络。-Game programming in artificial intelligence source, including genetic algorithms, artificial neural networks.
QLearning
- Q学习解决迷宫游戏问题,人工智能行为只能的一种方法。-Q learning problem solving maze game, only the behavior of a method of artificial intelligence.
my_proj
- 在人工智能领域中, 八数码问题一直都是一个游戏难题。介绍了八数码问题, 然后在启发式搜索算法上对A * 算法定义进行了解释, 并在其旨在提高搜索效率的方面作了比较详尽的介绍, 详细描述了基于图搜索算法的解决此类问题的一种启发式搜索算法:A* 算法。再依据这种算法用可视化编程语言VC+ + 6. 0 来实现八数码问题的求解过程, 取得了预期的搜索解, 提高了搜索效率。-in english
02Higgins
- 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第二个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the second example, is very useful.
03Higgins
- 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第三个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the third example, is very useful.
04Higgins
- 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第四个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the fourth example, the meaning of a good refe
A_TIC_TAC_AI_Game
- 一款简单的TIC TAC TOE游戏。加入了人工智能,图形版。-TIC TAC TOE game. Joined the artificial intelligence, graphics version.
wingAI
- 射击游戏中的人工智能代码,次代码基于有限状态机的AI系统进行实现-Shooting game AI code, sub-code-based AI systems will be realized finite state machine
intelligence-pogramming
- 游戏编程中的人工智能技术 包括遗传算法、神经网络的游戏编程.-The technology of artificial intelligence in game programming Including genetic algorithm, neural network game programming.
Five
- c语言开发的五子棋游戏,简单的人工智能计算每步的分数,然后下子。-c language development of the welcome to play, simple artificial intelligence scores in each of the steps, and then erupted in.
fiveChess
- 这是一个VC6.0环境下开发的五子棋游戏,用于单机人机对战,并具有悔棋功能,电脑的人工智能较高。对向学习VC游戏编程和人工智能的朋友极有帮助。-This is the next development environment VC6.0 331 games, for a stand-alone machine war, and has undo function, the higher the computer AI. VC on to learn game programming and ar
Game-Programming-Gems-7
- 游戏编程精粹系列的最新一本,内容涉及通用编程、数学和物理、人工智能、音频、图形学、网络和多人游戏、脚本和数据驱动系统等内容,具有较强的先进性和通用性。提供了本书的源程序、演示程序以及需要的各种游戏开发的第三方工具-Game Programming Gems series, the latest one, covering the contents of generic programming, mathematics and physics, artificial intelligence, a
21point
- 自己编制的21点游戏,实现简单的人工智能,VB制作-21point Game preparation of their own, artificial intelligence
Five
- c语言开发的五子棋游戏,简单的人工智能计算每步的分数,然后下子。-c language development of the welcome to play, simple artificial intelligence scores in each of the steps, and then erupted in.
GamePlat
- 用java编的拼图游戏,实现了人工智能!拼不出来的时候电脑会帮忙!-series with the puzzles, achieving artificial intelligence! Fight not out of the computer would help!
Evolving-Playable-Content-for-game
- 一篇人工智能领域关于验证割绳子游戏可玩性的文章,最后提出的框架对于其它具有相同特征的游戏同样有效。-In order to automatically generate high-quality game levels, one needs to be able to automatically verify that the levels are playable.
ZYWChinaChess
- 采用c#winform编的象棋游戏,不带人工智能,棋子可以正常的行动,但功能上还有待完善. 本源码是一个中国象棋游戏源码,由于没有人工智能,所以只能自己跟自己下棋了,欢迎下载。 1、用鼠标点击棋子,再点击想要移动到的位置,即可移动棋子 2、双方被吃掉的棋子都会在棋盘右侧己方区域显示-Using c# winform series of chess games, with no artificial intelligence, the pieces can be a normal a