搜索资源列表
River
- 微软的面试题:商人过河 用Java编写,并且编译运行通过-Microsoft' s surface questions: Businessman preparing to cross the river using Java, and compiled to run through
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- 商人过河游戏,游戏规则详见源代码注释部分,TC下运行-Games businessmen across the river, the rules of the game details, see the Notes part of the source code, TC run
qingwaguohe
- 在河上有一座独木桥,一只青蛙想沿着独木桥从河的一侧跳到另一侧。在桥上有一些石子,青蛙很讨厌踩在这些石子上。由于桥的长度和青蛙一次跳过的距离都是正整数,我们可以把独木桥上青蛙可能到达的点看成数轴上的一串整点:0,1,……,L(其中L是桥的长度)。坐标为0的点表示桥的起点,坐标为L的点表示桥的终点。青蛙从桥的起点开始,不停的向终点方向跳跃。一次跳跃的距离是S到T之间的任意正整数(包括S,T)。当青蛙跳到或跳过坐标为L的点时,就算青蛙已经跳出了独木桥。 题目给出独木桥的长度L,青蛙跳跃的距离
frog
- 有一条河,左边一个石墩(A区)上有编号为1,2,3,4,…,n的n只青蛙,河中有k个荷叶(C区),还有h个石墩(D区),右边有一个石墩(B区),如图3-1所示。n只青蛙要过河(从左岸石墩A到右岸石墩B)-There is a river, the left side of a stone (A zone) has numbered on 1,2,3,4, ..., n of n only frogs, the river has k-lotus leaf (C zone), also a Shi
RIVER
- 这是一个很经典的过河游戏上下键控制箭头回车选择-This is a very classic games across the river up and down arrow keys to control Enter Select
GanBusi
- 用C++解决人工智能中经典的强盗和商人过河的问题-C++ solution using artificial intelligence in the classic gangster and businessmen of the problem across the river
YuRenGuoHe
- “渔人过河”是数据结构里面很常见的一个课题。要求是找出最好路径,并将路径保存输出,这里面涉及到链表二叉树的知识。技巧性还是有一些的。-" Fisherman' s across the river" is a very common data structure inside of an issue. Requirement is to find the best path, the path and save the output, there is related t
how2across_the_river_safely
- 用MATLAB实现“商人怎样安全过河”模型求解-Using MATLAB to solve“how to secure traders to cross the river” model
rivercross
- 一家人,歹徒及警察过河的问题,列举出了所有的过河方法,算法简单,实用性强-rivercross
wolfandsheep
- 狼羊过河问题一直困扰着我们,其他人不需帐号就可自由下载此源码 -Wolf sheep across the river has been plaguing us that other people do not have a free account can download the source code
boat_sol
- 小船过河模型,在船速与水速已知情况下,作出小船航行轨迹-Boat to cross the river model, speed and water speed in the circumstances known to make the boat sail track
CrossRiverFun
- 经典的传教士过河问题的java swt实现, 有兴趣的人可以研究一下。-Classic problem of missionaries across the river to achieve java swt, interested people can look at.
main
- 此程序实现了农夫过河问题,设计新颖,采用VC++中STL实现。-This procedure has the issue of farmers across the river, design novel, the use of VC++ in the STL to achieve.
farmer
- 简单的算法求解农夫过河,没有人机互动界面~!-Simple algorithm for the farmer across the river, there is no human-computer interaction interface ~!
crossriver
- 三个商人各带一名随从过河 随从们密约, 在河的任一岸, 一旦随从的人数比商人多, 就杀人越货. 但是乘船渡河的方案由商人决定.商人们怎样才能安全过河?-Three businessmen with an entourage of the entourage had a secret across the river, any river bank, once the number of followers more than businessmen on banditry. But to
artificial_intelligence_demo_programs
- 光盘中的演示实例是人工智能原理和方法的演示程序.包括基于归结原理的推理系统,合一算法,等式归结,归类算法,野人与传教士过河问题,八数码问题,八皇后问题,一字棋,博弈算法,遗传算法和蚁群算法等的演示。-CD-ROM presentation of a number of examples of the hard work of graduate and undergraduate results. Including reasoning based on the principle of the
artificial_intelligence_demo_programs
- 光盘中的演示实例是人工智能原理和方法的演示程序.包括基于归结原理的推理系统,合一算法,等式归结,归类算法,野人与传教士过河问题,八数码问题,八皇后问题,一字棋,博弈算法,遗传算法和蚁群算法等的演示。-CD-ROM presentation of examples of the principles and methods of artificial intelligence demo program. Including reasoning based on the principle of t
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- 本代码主要是教你如何实现商人过河游戏的方法,在这里是以C语言实现的-The code is mainly traders teach you how to approach the game across the river here is based on C language realization of the
guohe
- 过河问题:有一人要将自己的兔子、蔬菜和狐狸等三件物品运过河。过河所用的船每次只能装其中的两件,而这三件物品之间又存在一定的制约关系:兔子不能单独和狐狸以及不能和蔬菜在一起,因为狐狸要吃兔子,兔子也能吃蔬菜。试构造出问题模型,并编程实现这一问题的求解。-guohe
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- 传教士与野人过河问题是经典的人工智能问题,本程序采用深度优先算法解决此问题。-Savage missionaries across the river and the artificial intelligence problem is a classic problem, the procedures for the use of depth-first algorithm to solve this problem.