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longshu
- 编译原理龙书第三版高校配套四次实验源代码 一二三四 非常实用,完全可以编译通过-Compiler theory dragon book third edition of the colleges and universities supporting four experimental source code of one thousand two hundred thirty-four very practical, can be compiled by
bianyiyuanli
- 编译原理技术与工具(中文版),龙书啊-Principles of compiler technology and tools (Chinese Version), Long book ah
BufferPairs
- 编译原理(龙书)P3.1用C语言编写的图3-10中记号的词法分析器。-Compilation Principle (Liuzhou book) P3.1 using C language in Figure 3-10 marked lexical analyzer.
SyntavAnlalyzer
- C写的语法分析 递归了程序法语法分析 来自龙书-Written in C syntax analysis of the procedural law recursive parsing from Liuzhou book
moshishibie
- 先用C-均值聚类算法程序,并用下列数据进行聚类分析。在确认编程正确后,采用蔡云龙书的附录B中表1的Iris数据进行聚类。然后使用近邻法的快速算法找出待分样本X(设X样本的4个分量x1=x2=x3=x4=6;子集数l=3)的最近邻节点和3-近邻节点及X与它们之间的距离。-First C-means clustering algorithm procedures and with the following data for cluster analysis. After confirming t
Compile_principal.tar
- 紫龙书编译原理的随书源代码,里面有一个小型的运算符计算器,供大家下载-Zilongjin book compiler with the principle of the book source code, there are a small operator of the calculator for you to download
Introduction_To_3D_Game_Programming_With_DirectX_9
- 一个经典的游戏制作书籍,有着游戏界龙书的美誉,初学者必看!-A classic game books, the game industry has long reputation as a book, for beginners a must-see!
3
- 编译原理龙书第一版,中文版,很值得看的书,程序员必看-failed to translate
pascal-compiler-in-cpp
- pascal compiler in C++是一个用C++实现的PASCAL编译器,主要包括符号表,创建语法树,代码生成和4元式解析等。该工程是根据龙书实现的编译器。项目中大量使用了STL,设计模式等思想。是学习面向对象编程和设计的好材料。里面包含有说明.txt有更详细说明 请使用Mingw或Dev-C++开发环境-pascal compiler in C++ is a compiler which compiles pascal code. The project consists
Windowshjxhbyy
- windows下32位编程(罗云彬),这是本汇编人的龙书,极力推荐-the 32-bit programming under windows
dragonbookcode
- DX龙书的全书代码.经典之作,适合开发DX的程序员-DX Dragon book whole source code
2dfa
- 这是由RE转NFA再转DFA,最后识别的程序。参考了龙书和陈火旺的书,此程序最终完成的是下面网站要求的功能。http://info.ruc.edu.cn/wangqiuyue/comp_theory.htm-这是由RE转NFA再转DFA,最后识别的程序。参考了龙书和陈火旺的书,http://info.ruc.edu.cn/wangqiuyue/comp_theory.htm
front
- 黑皮编译原理号称龙书,这里提供编译原理龙书全部源代码-Compiler theory book called Black Dragon, here are compiled all the source code for the book Principles of dragons! !
lexicalanalysis
- 编译实验词法分析报告郑章孝 参考南大翻译的龙书-Experimental lexical analysis compiled Zheng Zhang Xiao-Long book reference South translation
Compilers_Principles_Techniques_and_Tools(2nd_Edit
- 编译原理经典书籍,“龙书”英文版第二版,是学习编译原理的必备书籍-Compiler theory classic books, " Dragon book" English second edition, is to learn the essential principles of book compiled
front
- “龙书”编译原理中的编译器前端实例 龙书三(紫龙书)后面附录中的编译器前端实例 做编译实验的时候可以参考一下-" Dragon book" Principles of compiler front-end instance of the dragon book compiler III (purple dragon book) behind the front-end compiler appendix compiled examples do when you can
Compiler
- 此份文档是关于编译原理,他以龙书的章节为主线,介绍了编译原理的基本内容-These documents are compiled on the principle of his main line of the dragon book chapters, introduces the basic content of compiler theory
d3d.doc
- DirectX9 3d游戏程序设计入门 著名的红龙书-DirectX9 game prog design famous red dragon book
two-dimension-concrete-model
- 同济大学朱伯龙书中的二维混凝土本构程序,可以为编程提供参考-Two-dimensional book, Tongji Zhu Bolong concrete constitutive process that can provide a reference for the programming
GameProgrammingwithDirectXSourceCode
- 龙书所有的配套的代码哦~所有哦。。。适合初新者。所有的代码经过测试都可以在vs中运行无误- the all source code in <Introduction to 3D Game Programming with DirectX 9.0 >