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dx9_texture_blending
- 介绍dx9的纹理编程技术,适合初学者,对于dx9的学习具有帮助-Introduced programming dx9 texture, suitable for beginners, for the study with help dx9
dx9_texture_subloading
- 介绍dx9的纹理编程技术,适合初学者,对于dx9的学习具有帮助-Introduced programming dx9 texture, suitable for beginners, for the study with help dx9
samplefcsp
- 介绍dx9的纹理编程技术,适合初学者,对于dx9的学习具有帮助-Introduced programming dx9 texture, suitable for beginners, for the study with help dx9
Demo5f_comFonte
- Assembly 3d demo DX9
AVITEXTPLAY
- DX9.0bSDK下的初级视频播放源码,基于VC的MFC开发,适合于初学者。-DX9.0bSDK of primary-source video player, VC of the MFC-based development, suitable for beginners.
BasicTD
- 基于DX9的基本3D引擎,有良好的引擎框架,有兴趣的可以继续完善-A 3D engine based on directx 9.0c, and it has well engine s framework, the man should advanced it by your own code into it
triangle
- 一个DX9的初学者的学习示例程序,绘制一个三角形-simple code for DX9 to show how to draw a trigle
terrain
- 一个DX9的地形类,里面有绘制一个地形所需要的所有函数,适合初学者- terrain cpp
camera
- 一个针对DX9的摄像机类,封装了摄像机所用的函数,适合初学者-camera cpp
Shorthairreal-timerendering
- 短毛发实时绘制使用DX9 DXUT 开发环境为windos NT C-Short hair real-time rendering DX9 DXUT use development environment for windos NT C++
SellCell
- HGE的2D格子,游戏开发基础之基础-2D tile map by hge..
source
- 用DirectX9 实现的 自解3阶魔方-Sovle the cube automatically , Developed with DX9
CarGameDemo
- 我写的3d赛车游戏源代码。dx9.0。包括子弹系统。碰撞检测等。-I wrote a 3d racing game source code. dx9.0. Including the bullet system. Collision detection.
hge18
- 这个是hge1.8的dx9渲染的,添加hlsl接口可以方便实现各种特效,在tutorial07可以找到使用示例,同样采用dx9可以方便使用系统字体-This is hge1.8 the dx9 rendering, add hlsl interface can facilitate the achievement of a variety of effects can be found in the tutorial07 use the sample, as adopted by the dx9
RUGE
- 一个基于DX9和FMOD,采用COM组件方式架构的2D游戏引擎。-2D Game Engine
compileWithDX9
- 1. 1.a make sure that the platform sdk is in first in Options Library directories. 1.b make sure that the dx library is last in order in Options Library directories. 1.c In the Project Properties->Configuration Properties->Linker->Inp
3DGame
- introduce 3d with dx9.0 绝好的3d书籍加源码-introduce 3d with dx9.0 excellent books on Canadian source 3d
dx9_point_light
- //Name: dx9_point_light.cpp //Author: Kevin Harris // Last Modified: 02/17/05 //Descr iption: This sample demonstrates how to setup point lighting with //Direct3D. The sample also demonstrates how the tessellation // or triangle count of
Cube
- DX9,入门,一个旋转的正方体,由几个三角形组成-DX9, Getting Started, a rotating cube, composed of several triangles
Triangle
- DX9编程,入门,彩色的三角,希望对入门的有所帮助-DX9 programming, orientation, color triangle