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闪电战机
- 闪电战机 具有专业水平的飞行射击游戏,很难让人相信这个游戏最初是作者在96年读大学时设计的,开发工具是directX + watcom c++ 10.6-professional shooting game. It is hard to believe that the author developed it in 96 as a college student. The develop tools is directX+ watcom c++ 10.6
small_rpg_netGame_ver1.0
- 这是一个服务端/客户端模式的网络游戏,可连接多玩家,最多连多少个玩家视各位电脑的配置而定啰。根据Andre LaMothe游戏大师的 DirectX RPG Game Programming著作编成。-This is a server / client model of online games, can connect multi-player, even the most number of players as to the configuration of the computer wh
small_rpg_3DnetGame_ver1.0
- 这是一个服务端/客户端模式的小型网络游戏,1.0版。可连接多玩家,最多连多少个玩家视各位电脑的配置而定啰。根据Andre LaMothe游戏大师的 DirectX RPG Game Programming著作编成。比上次上存的版本有所完善。-This is a server / client model of a small network games, version 1.0. Multi-player can be connected up even as the number of pla
dx
- directx网格划分程序,里面有10个不同程序例子-directX mesh
Server
- sockt 5 代理服务器服务端程序,欢迎下载测试使用-In some graphics programs to run on a very low frame rate (FPS less than 10), which is due to create a D3D device caused by the vertical sync, I do not want to correct, and are interested in what can be changed. Repeat: th
DirectX3D
- 精通DirectX+3D光盘代码(第2-10章)
mouse.then.eggs
- 本游戏主要适用vc++6.0和directx完成制作游戏内容为老鼠接鸡蛋,鸡蛋随机落下,老鼠连续性接到10则胜利,否则游戏失败结束。-This game is mainly used directx vc++6.0 and to complete their games for the mouse then eggs, eggs randomly fall, mice received 10 continuous victory, or defeat the end of the game.
bass24
- BASS is an audio library for use in Windows and Mac OSX software. Its purpose is to provide developers with powerful and efficient sample, stream (MP3, MP2, MP1, OGG, WAV, AIFF, custom generated, and more via add-ons), MOD music (XM, IT, S3M, MOD, MT
Wpf3FD
- WPF是微软新一代图形系统,运行在.NET Framework 3.0架构下,为用户界面、2D/3D 图形、文档和媒体提供了统一的描述和操作方法。基于DirectX 9/10技术的WPF不仅带来了前所未有的3D界面,而且其图形向量渲染引擎也大大改进了传统的2D界面,比如Vista中的半透明效果的窗体等都得益于WPF。 程序员在WPF的帮助下,要开发出媲美Mac程序的酷炫界面已不再是遥不可及的奢望。 WPF相对于Windows客户端的开发来说,向前跨出了巨大的一步,它提供了超丰富的.NET UI
D3DApp4
- 我自己初学D3D的一步步简单例子(4) 适合0起点的DirectX开发的新手, 此系列源码,每一个都不同,一个比一个增加一项功能,循序渐进. 本套共10个源码-I am a beginner step by step simple example D3D (4) for the development of DirectX 0 starting novice, this series of source code, each one different, one to add a f
D3d9App5
- 我自己初学D3D的一步步简单例子(5) 适合0起点的DirectX开发的新手, 此系列源码,每一个都不同,一个比一个增加一项功能,循序渐进. 本套共10个源码-I am a beginner step by step simple example D3D (5) for the development of DirectX 0 starting novice, this series of source code, each one different, one to add a f
D3DApp10
- 我自己初学D3D的一步步简单例子(10) 适合0起点的DirectX开发的新手, 此系列源码,每一个都不同,一个比一个增加一项功能,循序渐进. 本套共10个源码-I am a beginner step by step simple example D3D (10) 0 point for the development of DirectX novice, this series of source code, each one different, one to add a fe
Tut07_Mesh
- 我自己初学D3D的一步步简单例子(7) 适合0起点的DirectX开发的新手, 此系列源码,每一个都不同,一个比一个增加一项功能,循序渐进. 本套共10个源码-I am a beginner step by step simple example D3D (7) for the development of DirectX 0 starting novice, this series of source code, each one different, one to add a f
xuanran
- 基于GPU实现的对三维模型卡通渲染,比普通渲染提速了10 -With GPU-accelerated DirectX to achieve three-dimensional model based on cartoon rendering, first download and install DirectX SDK (November 2007)
ppsipv3_demo
- 最新版本的ppsip v3 SDK(采用全新的架构,并添加了视频支持,音视频引擎使用GIPS(基于WebRTC))发布了(联系dotphoenix@qq.com)。 它具有以下特点: 1. 提供High level和Low Level两层API,high level只有10个函数,可以让你在极短的时间内开发出一个功能全面,稳定且强大的视频电话。而low level的 api有上百个,让你的灵活性更大。 2. 基于最新版本的osip,exosip,对
D3Ddemo10
- Visual C++游戏开发笔记系列配套源码,浅墨DirectX教程之十:游戏输入控制利器—— DirectInput专常 -Development notes of the Visual C++ game series matching source, light ink DirectX tutorial 10: Game input control weapon- DirectInput designed often
D3Ddemo10
- Visual C++游戏开发笔记系列配套源码,浅墨DirectX教程之十:游戏输入控制利器—— DirectInput专常 图标及图片素材-Visual C++ game development notes series supporting source, shallow ink DirectX Tutorial 10: Game input control weapon- the DirectInput designed often icons and photo material
DX10_Source-Part1
- Advanced 3D Game Programming with DirectX 10 源代码 第一部分-Advanced 3D Game Programming with DirectX 10 The first part of the source code
GPU-Performance-Programming-with-DirectX-10
- GPU programming compiler to do anything you like
DX11游戏编程入门(中文版)
- 《Beginning DirectX 10 Game Programming》一书的后续版本。我们将讲授使用最新版Direct3D——Direct3D 11创建游戏图形的基本知识。(Subsequent editions of Beginning DirectX 10 Game Programming. We will cover the basics of creating game graphics using the latest version of Direct3D - Direct3