搜索资源列表
rain
- 游戏开发实例,主要以演示程序为例介绍directX游戏开发,介绍粒子系统的知识-Instances of game development, mainly in the demo program as an example of directX game development, knowledge of the particle system introduced
fly2
- c++游戏程序设计,directX的基本功,包括纹理,光照,粒子系统,摄像机漫游等-c++ game programming, directX basic skills, including texture, lighting, particle systems, cameras roaming
SkyFogDemo
- c++游戏程序设计,directX的基本功,包括纹理,光照,粒子系统,摄像机漫游等 -c++ game programming, directX basic skills, including texture, lighting, particle systems, cameras roaming
randfield
- c++游戏程序设计,directX的基本功,包括纹理,光照,粒子系统,摄像机漫游等 -c++ game programming, directX basic skills, including texture, lighting, particle systems, cameras roaming
snow
- c++游戏程序设计,directX的基本功,包括纹理,光照,粒子系统,摄像机漫游等-c++ game programming, directX basic skills, including texture, lighting, particle systems, cameras roaming
Intr-to-3DGame-Program-DirectX9.0c-
- 书名: Introduction to 3D Game Programmingwith DirectX- 9.0c - A Shader Approach 经典的DirectX 9.0c入门书籍龙书的2006年新版本, 相比03年的那般增加了非常多的内容, 包含的技术足够让读者做出一个简单但完整的游戏. 这本书在网上一直只有一个chm的版本, 非常不便于阅读, 现在托亚马逊kindle的福, 官方电子书版出现, 本人有幸获得, 并在此分享. -Introduction to 3D Game
shoot
- DirectX写的一个射击游戏,包含下雪的粒子效果-DirectX written in a shooting game, including snow particle effects
Directx3D-Program
- DirectX 9.0 3D游戏开发编程基础源代码 初始化Direct3D,绘制流水线,光照,纹理映射,融合,网格,粒子系统,着色器-DirectX 9.0 3D Game Development Programming source code Initializing Direct3D, drawing line, light, texture mapping, integration, grid, particle systems, shaders
MyTerrain
- 用Directx写的摄像机,粒子效果子弹,地形行走等效果-Directx write with cameras bullet particle effects, terrain effects such as walking
ParticleDemo
- A couple of Directx particle simulations
ParticleSystem-master
- kinect交互的实时粒子效果系统,使用directx进行开发。-Real-time particle effects system kinect interactive use directx development.