搜索资源列表
Water.cs
- 水面模拟的源代码,unity适用,包含很多有用的用法-Water simulation source code, unity applicable, contains many useful usage
FX-Water.shader
- 来自Unity的水面shader,语言精炼,值得学习!-The water from the Unity shader, language, refining, it is worth learning!
2
- Unity游戏开发随书光盘第二章内容,包括源代码等内容-Unity Game Development CD with the book chapter, including source code, etc.
Scripts
- unity开门分段动画代码。Unity 3.x 游戏开发经典教程 Unity 3.x Game Development Essentials2013年5月出版-unity segmented animation code to open the door. Unity 3.x Game Development Tutorial classic Unity 3.x Game Development Essentials2013 published in May
unitypojiebuding
- unity 破解补丁3.3.5版本 破解对部分机器有效-unity version 3.3.5 crack patch crack on the part of the machine effectively
814xappprogramV1.0
- 文件说明 1. 该函数包仅用于GM814x的操作,包含了对该芯片的配置寄存器读写、数据收发、软件shutdown、 软件wakeup操作,以及对接收数据的分析处理。 2. 该函数包中部分变量名和宏定义需与外部主程序一致,具体请参见源文件。 3. 该函数包中调用的三个函数ClrCS(),SetCS(),SPITransmit(unsigned char c)需要 用户根据所用的单片机系统编写相应源代码,并注意函数名的统一。 4. 该函数包中串口号变量N由0~3分别表示串
VuforiaTextRecognition
- 高通增强现实之文本识别,unity平台完美运行在android ios wp平台-The Text Recognition sample illustrates how to recognize and track English words in real time. As words are recognized they are added to the list of words at the bottom of the screen.
UnpauseMe-master
- unity 3d Time.timeScale not affect the particle system and animation playback speed-unity 3d Time.timeScale不会影响粒子系统和动画的播放速度
NGUI_Next-Gen-UI-v2.6.4
- unity NGUI最新版本!!!2.6.4-unity NGUI latest version! ! ! 2.6.4
builtin_shaders-1.6.2
- Unity 内置shader源码,不是很全,希望对大家有用-Unity build-in shader srouce
button
- unity实现一键返回初始位置的代码,绑定在camera里面即可实现!-Unity to achieve a return to the initial position of the code, the binding can be realized in the camera!
Trailhai
- unity游戏刀光拖尾包,用Q键切换刀的技能,采用连击方式,用E键切换旋风斩技能,程序采用unity4.15引擎开发。-unity game Daoguang trailing pack, with the Q key to switch knife skills, using batter way, with the E key to switch Whirlwind skill, the program uses unity4.15 engine development.
unity_android
- 从unity导出的android项目,这是本人的第一个从unity导出的项目-export project from unity3d
builtin_shaders-4.1.5
- unity 的shader 各种源码 有需要的朋友可以下下去 -unity 的shader 源码
iTween.cs
- iTween Tween can be used with all scr ipting languages that Unity supports including Javascr ipt, C# and Boo. To install iTween create a folder named "Plugins" in your project s assets (if you are using C# the location of iTween does not matter as
Kinect1.7UnityPackage
- 最新版的KinectWrapperPackage-Lasted Version Of KinectWrapperPackage For Unity
unity3D-GUI_pdf
- unity 3D 引擎的GUI教程,pdf文件,内容丰富详细,非常适合初学者,以及进一步进阶。-unity 3D engine GUI tutorial, pdf documents, content rich detail, very suitable for beginners as well as further advanced.
unitydoublesides
- 这是一个unity双面显示的shader源码,拖入unity就能使用,能贴法线,能贴lightmap,效果非常好,简单易用,-This is a unity sided shader source, dragged into the unity will be able to use, can be affixed to the normal, can be affixed to the lightmap, the effect is very good, simple and easy-to-
Kinect1.7Wrapper.unitypackage
- kinetic+unity的插件包,很好用,现在网上基本上找不到了-kinetic+unity plug-in package, very good, basically can not find it now online
CeShiYiBuJiaZai
- unity异步加载功能,当你的场景资源比较大的时候需要用到。-Unity3d can realize the function of asynchronous loading, the scene is bigger when it s used.