搜索资源列表
01Matthews
- 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第一个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the first example, very useful.
02Higgins
- 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第二个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the second example, is very useful.
03Higgins
- 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第三个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the third example, is very useful.
chinesechessgame
- 人工智能实现博弈,利用剪枝法搜索书,不过机器反应慢,但是人一般失误一次就输了!-Game artificial intelligence to achieve the use of search pruning method book, but the slow response of the machine, but the errors are generally lost once!
Chapter01
- 游戏编程中的人工智能技术随书源代码 第一部分-Game programming in artificial intelligence technology with the first part of the book source code
Chapter02
- 游戏编程中的人工智能技术随书源代码 第二部分-Game programming in artificial intelligence technology with the second part of the book source code
hubel
- 关于脑神经解剖学、神经机能的, 若贝尔奖得主HUBEL写的书,是麻省理工推荐脑认知与人工智能课推荐的必读书-On brain anatomy, neurological function, if the Bell Prize winner HUBEL book is recommended by the Massachusetts Division of brain cognition and artificial intelligence will be recommended reading
SourceCode
- 《人工智能游戏编程真言》一书配套的源代码,非常有用!-" AI Game Programming mantra" support the book' s source code, very useful!
SourceCode
- C++开发人工智能游戏的一些实例源代码,早期时候的一些源码,好像是人工智能游戏编程真言这本书的随书源代码,用VC6.0可以打开,适合新手朋友学习参考。-C++ development of artificial intelligence game source code of some examples, some of the early time source, like a mantra of artificial intelligence game programming with th
filtersTest-3.1-2007_10
- 随书源代码 关于人工智能方面的,还可以,供参考。-With the book on artificial intelligence aspects of the source code, but also for information.
GATSP
- 用遗传算法求解旅行商问题,程序中的数据采用的是马少平,朱小燕编写的人工智能P298中的10城市的数据,运行的结果和书上给出的最优解一致,由于程序中群体规模设置的较大,程序运行时间可能需要7s左右。另外初始群体的生成是采用的排列组合算法,有兴趣的读者可以研究此算法的原理或共同探讨-A Genetic Algorithm for Traveling Salesman Problem, program data is in Ma Siu-ping, Xiao-Yan Zhu artificial in
VCrengzhineng
- 人工智能小模型书山有路勤为径血海无涯苦作舟下载研究吧-Small model of artificial intelligence Qin Shu-shan a road for the track a sea of blood is long suffering download of it for boat
OLLEY_AI_Examples
- REILLY《游戏开发中的人工智能》书上经典有趣的人工智能例子
An_Introduction_to_Programming_and_Numerical_Metho
- 《An Introduction to Programming and Numerical Methods in MATLAB》 是一本关于Matlab编程的书,对人工智能和数值分析等领域的researcher有很大帮助。-"An Introduction to Programming and Numerical Methods in MATLAB" is an book on Matlab programming. It is very helpful to those engaged in
GAME-AI
- 游戏人工智能编程案例精粹, 就是一本讲游戏人工智能的书-Game AI Programming Case essence, is a book about artificial intelligence game
AI-test-
- 人工智能实验指导书。共有七个实验,二维网格空间中机器人(绕过障碍物), 模拟实现电梯调度等-AI experiment instructions. A total of seven experiments, two-dimensional grid space robot (around obstacles), analog realization of the elevator scheduling. .
shubulo
- 关于人工智能的书籍,专家的书一般来说是好书-Books on artificial intelligence, expert book is generally good book
Backtrack_M_C
- 回溯算法c++实现,本程序按照《人工智能》一书所介绍的回溯算法求解传教士与野人问题-backtrack algrithm
FEPR
- 用于模式识别及人工智能方面的理论工具书,书中介绍了一些典型的特征提取方案及模式分类算法,以及各种神经网络分类器的训练等。-Theoretical tool for pattern recognition and artificial intelligence book, the book describes the typical feature extraction scheme and pattern classification algorithms, as well as a varie
yizhixu
- 人工智能经典书籍,讲诉隐秩序,混沌即有序,说明个体混乱,整体去体现出一种有序性的人工智能入门书。-Classic books of artificial intelligence, speaking v. implicit order to the chaos that is, orderly, individual confusion, as a whole to reflect an ordered AI primer.