搜索资源列表
ChaseAndEvade
- 追逐与躲避算法
TiledSpritesSample_3_0
- xna 实例源码
SpaceShooterGameTutorial.zip
- 一个完整的XNA空战源码及该项目的Tutorials教程,从国外网站找到的,英文版,相当不错的一个学习范例。,XNA a complete air-source and the project Tutorials Guide, found on the web site from abroad, and English, a pretty good example of a learning.
VastSpace0.2.rar
- 利用XNA程序开发的一款飞行游戏。对一些基础接触XNA游戏编程的爱好者有不少的帮助。,Program development using XNA for a flight game. For some basic contact with XNA Game Programming fans have a lot of help.
Catmull-Rom
- CSHARP 编写的XNA游戏程序,采用VS2010变成,需安装XNA4.0-CSHARP preparation of the XNA games, using VS2010 to become, to be installed XNA4.0
DiYiRenCheng
- XNA入门代码 视角人称的一个简单例子,帮助大家学习XNA-Getting Started with XNA code called a simple example of perspective to help you learn XNA
ZumaSource
- 这是祖玛游戏的源代码,去主要是在XNA开发的,代码也写很规范,大家用来学习参考-This is Zuma game' s source code, go mainly in the XNA development, the code is written is standard, we refer to learning
cshap.rar
- Direct 3D与XNA游戏开发源程序,Direct 3D game development with XNA source
TrianglePickingSample_4_0
- Picking with Triangle Accuracy for XNA 4.0 This sample shows you how to access vertex position data from a model. It then uses that information to implement a per-triangle picking test.
XNA-light-shaders
- diffuse + specular lighting shader for xna4
project_files
- Digital-Tutors 公司出的关于Xna和Maya渲染管线 教程CD1所使用工程,每个lesson所编写的类 资源等 -Digital-Tutors' s out and about Xna tutorials Maya rendering pipeline used by CD1 project, the class prepared for each lesson resources
Tutorial3.3_MultiTexture
- 多纹理处理,HLSL经典处理 XNA入门知识-Multi texture Process in HLSL
2DMenuShadow
- 利用XNA实现的 2D菜单或者图形形成水面倒影一样的效果-XNA achieved using 2D menus or graphical form, like the reflection of the effect of surface
VideoSample
- 在游戏中播放视频,xna3.1制作,c#-In the game play video, xna3.1 production, c#
Farseer-Physics-Engine-3.3.1-Class
- c# xna框架下的先知物理引擎 功能强大 封装性好-c# xna framework of the prophet powerful physics engine package is good
Frost_0.044
- 魔兽世界2D版游戏引擎,作者本来想做一套2D版魔兽世界,但被暴雪施压,最后改成Frost引擎。供大家交流学习。-2D version of World of Warcraft game engine, the author would have wanted to do a 2D version of World of Warcraft, but the pressure was heavy snow, and finally into the engine Frost. The exchang
xnafrustumculling
- 基于XNA的可见性剔除测试(Frustum View Culling)源代码-Based on the XNA removed visibility test (Frustum View Culling) source code
XnaGraphicEngine_Code
- 基于XNA的图形渲染引擎源代码及相关Demo-XNA-based graphics rendering engine source code and related Demo
wii
- 用wii来控制XNA里面的3D模型,使用了wii的library-XNA using wii to control inside the 3D model, the use of the wii s library
XNACN
- 用于微软的XNA游戏组件汉字解决方案 采用动态加载,自动管理加载数据等等。-For Microsoft s XNA Game solution components of Chinese characters used dynamic loading, automatic load data management and so on.