搜索资源列表
Twenty-UCOS-II-transplantation
- 本工程共6个任务: 任务名 优先级 功能 AppTaskStart()"Start Task" 3 初始化uC/TCP-IP,触发LED AppTaskKbd() "Keyboard" 4 读取按键和Joystick的状态,并传递给任务AppTaskUserIF() AppTaskUserIF()"User I/F" 5 更新LCD "uC/OS-II Tmr" 29 管理定时器 "uC/OS-II Stat" 30 堆栈使用率统计 "uC/OS-II Idle" 3
ujoydiff
- Hid Joystick program based on PIC control
pic18f4550_USB_HID
- usb joystick using 18f4550 microcontroller : with 12 input button and one three axis joystick
TinyPlayer
- Small Directshow Player with Delphi Source (Needs DSPack). Also includes joystick control to play files as Home Entertainment.
zeemoted
- It is a Zeemote driver for Linux. Zeemote is a mini handheld bluetooth gaming controller/joystick.
USB-simulate-mouse-movement
- 利用一块HY-STM32开发板的4个按键S1,S2,S3,S4实现标准的USB接口游戏杆功能。 -Use of an HY-STM32 development board keys S1, S2, the S3, S4, standard USB interface joystick.
DirectX-
- DirectX输入控制,鼠标、键盘、游戏杆-DirectX input control, mouse, keyboard, joystick
zigbee
- TI的2430系列的实验代码。西安华凡科技有限公司实验板。内容包括LED、LCD、joystick、External Interrupt、Timer Interrupts、Power Modes、Clock Modes、Stop Watch、Random Sequence、ADC、Temp Sensor、DMA、AES、ADC_Series、Flash Writing、UART -- LCD、RF_TEST。。。IAR软件-LED、LCD、joystick、External Interrupt、
10-USB-mouse-event
- 利用一块HY-STM32开发板的4个按键S1,S2,S3,S4实现标准的USB接口游戏杆功能。-Use of an HY-STM32 development board keys S1, S2, the S3, S4, standard USB interface joystick.
3D
- 动作类游戏是最传统的游戏类型之一,主要是由玩家所控制的人物或角色根据周围环境的变化,利用键盘或者手柄、鼠标的按键做出一定的动作,如移动、跳跃、攻击、躲避、防守等,来达到游戏要求的相应目标,一般是为了过关。现在的动作类游戏则融入了很多新的元素,很多经典的关卡以及很多画面的特效,使其逐渐成为所有游戏类型里面款式最多,发展最快的一种。 3D空战便是动作类游戏的一种,其中融入了很多动作类游戏特有的技术,且画面流畅、声音震撼。 android系统下的实现-The action game is on
stm32-study4
- stm32学习 十一:摇杆通过USB模拟鼠标 十二:通过STM32的USB来操作SD卡(模拟U盘)-stm32 study eleven: joystick mouse via USB analog 12 to operate: the STM32 USB SD card (analog U-disk)
tiehackz
- The best control system written for Star Wars: TIE Fighter game from lucasarts. You can play with your MOUSE like a pro as you have done in the past with your joystick!!! REALLY!!! Written in tasm. For intstructions read the file named "read.me"
JoystickCtrl_Src
- 一个模拟游戏操作杆的demo,带图形,值得参考。-A simulated game joystick demo with graphics, a good reference.
UCOS-II----IAR4.42-
- 开发环境:EWARM mcu:STM32 UCOS-II移植(IAR4.42版本) 本工程的代码存放在FLASH中(0x08000000~0x0801ffff,共128KB),堆栈和数据放在RAM中(0x20000000~0x20004fff,共20KB)。 本工程共6个任务: 任务名 优先级 功能 AppTaskStart()"Start Task" 3 初始化uC/TCP-IP,触发LED AppTaskKbd() "Keyboard" 4 读取按键和J
GetMultiJoyData
- 利用directx采集同时采集多个游戏摇杆数据,并通过局域网发送采集数据-Multi Joystick data grabing code
JoyStick2
- excellent example about how to use joystick in c++ programming
BilgisayarveKadin.pps
- Joystick demo application cdemo
chapter-four
- mouse & keyboard & joystick Handling in dos
Plugin_Joystick-master
- cryengine joystick plugin-cryengine joystick sample plugin
USB-JoyStickMouse
- STM32 USB鼠标实验,将USB插到开发板上,可以使用摇杆来控制电脑的鼠标的方向-STM32 USB mouse experiments, the USB plug into the development board, you can use the joystick to control a computer mouse in the direction