搜索资源列表
landscape1
- 场景漫游,摄像漫游,效果一般,多加交流,谢谢反馈意见-scene roaming, roaming camera, the effect generally, the more exchanges, thank feedback
chenjinmanyou
- 用C++骗写的一个场景漫游,通过光标的移动来改变三维的场景-C fraud was a scene of a roaming through cursor movement to change the 3D Scene
SouthManipulator
- 一个osg的关于场景漫游的操作器,是用基于osg2.2写的 非常好用
Render
- Direct3D 游戏开发技术详解 配套第9章代码 加载两个Mesh模型 1.封装摄象机类实现场景漫游 2.封装对象模型实现任意控制
键盘控制Vega场景漫游
- 实现简单驾驶模拟游戏,在VC++里的编程控制完成键盘控制Vega场景漫游,按键定义方向键对应方向,r控制后视镜,a回初始状态,vgDefineSys("mytown.adf")相对应的哪个ADF文件改哪个
OpenGL.rar
- 该程序详细的现实了整个校园场景,适合校园漫游者参考,里面有粒子特效和光晕效果,The program details the reality of the whole scene on campus, campus roamers suitable reference, there are particle effects and halo effects
terrain.rar
- 这是一个基于directX3D的场景漫游实例,实现了第一角色视角在场景中的漫游,This is a scene-based roaming directX3D example, the realization of the role of perspective in the first scene of the roaming
thrid-person
- DirectX,第三人称场景漫游,摄像机对准人物中心,摄像机跟随-DirectX, roaming third-person scenes, camera at the figure center, the camera follows
OpenGl
- 一个OPENGL的场景漫游实例,用VC++实现。带有部分分析。-OPENGL scene of a roaming example, using VC++ Achieve. With some analysis.
DirectXchshelp
- DirectX中文手册 chm 版 -DirectX Chinese version of the manual chm
3D_Envi_Game
- 三维场景漫游,DirectX写的简单游戏引擎-Based on the DirectX9 ,a small engine of 3D game
LittleVR_Chp04
- 一个D3D的场景漫游程序,使用DX9自带的TEXTURE实例拓展而来,结构简单,适合初学者上手用。包含自己写的OBJ模型文件读取类,以及自制的简易摄像机类。-A D3D scene roaming procedures, examples of the use of DX9 native TEXTURE expand from simple structure, suitable for beginners get started with. Contains its own writing O
Direct3D-camera
- 使用direct3d编写场景,实现了基本的漫游功能-Prepared to use direct3d scenes to achieve the basic roaming
3DGameEngine
- 01_B 三维基础 B00 框架--简单框架 B01 框架--DXUT框架 02_S 三维场景 S00 室内--BSP结构场景 S10 室外--基本高度图地形 S13 室外—城市场景管理 S21 水体--基于实时反射的水 03_N 环境特效 N00 光影--闪电效果 N03 光影--实时阴影 N11 天气--蓝天白云 N15 天气--小雨飘飘 N17 天气--小雪飘飘 04_M 模型处理 M1
shexiangmanyou
- 用程序实现的在三维场景中漫游,用c和C++实现,很不错-With program implementation in the three-dimensional scene in roaming, with c and C++, very good
Syc_DX
- 场景漫游 回放 场景漫游 回放场景漫游 回放-video scan replay
OpenGLand3DSMAX
- 基于OpenGL与3DSMAX的虚拟场景漫游系统的设计与实现-OpenGL-based virtual scene with 3DSMAX Design and Implementation of Navigation System
CameraRove
- 采用c++和opengl编程,实现一个3D场景,并通过镜头移动,实现场景漫游-The c++ and opengl programming to achieve a 3D scene, and moves through the lens, scene roaming
3D地形漫游
- 建立3D场景,可实现网格和纹理的实现,天空盒,雾化
51CTO下载-lnpu_256
- 实现虚拟建模和场景漫游,实现校园场景的漫游,内含校名等(use opengl to make a virtual scene)