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3d立方体
- 一个旋转的3d立方体 作者很巧妙的-a rotating 3d cube very clever writer
旋转的3D立方体
- 该程序是综合利用vb的基本空间和时钟控件,编制了绘制立方体,并实现了立方体的旋转。-vb comprehensive utilization of the basic space and control the clock, produced a cube mapping, and the achievement of the rotating cube.
立方体旋转
- 该程序是一个图形旋转软件,使用者可以通过拉动三个方向杆,使图形朝三个方向旋转。这对于程序员进行图形开发较有参考价值。-that the procedure was a rotating graphics software, the user can pull through three-direction, so that the graphics in three directions rotation. For programmers for the development of a mor
明暗效应CCHK
- 几何图形学小程序 物体明暗效应的事例 消隐 两个立方体旋转 两个光源 -small learning process geometry objects chiaroscuro effect of two stories blanking two rotating cube light
lftxz
- ∷“计算机图形学——立方体旋转”软件简介∷ 立方体沿轴X,Y,Z旋转,但没有对代码作出注释,不过大家应该能看得懂!!
CPG
- 计算机图形学——立方体旋转 立方体沿轴X,Y,Z旋转,但没有对代码作出注释,不过大家应该能看得懂!! 转载自: 开源盛世-源代码下载网 -computer graphics -- rotating cube cube along the axis X, Y and Z rotation, but no code to make notes, but we should be able to be able to read! ! reprinted
立方体旋转和缩放
- 一个三维立方体旋转的例子,在自动旋转的基础上增加了放大和缩小的功能-a rotating 3-D cube example, the automatic rotation on the basis of a pan and zoom functions
lifangti
- java 实现的立方体旋转效果,未用消隐的算法-achieve the rotating cube effect, the unused blanking algorithm
OpenGl例子
- OpenGl例子立方体旋转
opengl 画立方体和四棱锥 bcb
- 一个简单的在c++builder中画立方体和四棱锥的程序 并能旋转 程序有说明
Sample-Cube.用directX渲染一个立方体
- 用directX渲染一个立方体,并在六个面贴上图片纹理,方向键控制立方体的旋转,DirectX rendering with a cube, and paste the picture in six surface texture, the arrow keys to control the rotating cube
SharpGL
- 实现立方体旋转,很好很强大的三维图形参考文件资料-Achieve cube rotation, a very powerful three-dimensional graphics reference documents
Rotate-Cube
- 绘制立方体,实现立方体旋转,VC6下实现,可以通过鼠标旋转控制角度-Draw a cube, cube rotate to achieve, VC6, and users can control the angle of rotation by mouse
VCandOpenGL
- 采用VC+Opengl开发平台,实现三维立方体旋转的功能,对了解Opengl的基本功能很有帮助-Development platform using VC+ Opengl to achieve three-dimensional cube rotation function, helps to understand the basic functions of Opengl
D3DXCreateMeshFVF
- 自己用VC+DX9写的实现3D立方体旋转与立方体各个表面纹理实现的源代码。-Their own writing using the VC+ DX9 to achieve 3D cube cube rotation and surface texture to achieve all the source code.
DX8TS
- Direct3D8教程:主要讲述3D数学基础,3D编程基础。第一章、准备就绪。第二章、绘制三角形。第三章、旋转的立方体。第四章、全屏模式和深度缓冲。第五章、矩阵变换。第六章、纹理。第七章、灯光与材质。第八章、索引缓冲。第九章、有纹理的球体、圆柱体和锥体。第十章、载入模型。第十一章、3D中的2D。第十二章、键盘与鼠标输入。第十三章、声音和音乐。-Direct3D8 Tutorial: 3D, focuses on the foundations of mathematics, 3D program
Sample-AC-DistortionEffects
- DistortionEffects是一种flex3的扩展特效,支持立方体旋转等多种控件的3D变换。该文件为DistortionEffects的应用示例,由flex3 buider开发。-DistortionEffects is a kind of extended flex effects package that support many 3D compoments transformations such as cube rotation.this src is a package of
Object_circumvolve
- 如题,本代码可用滚动条可改变立方体旋转坐标,运行在VC环境下。- AppWizard has created this iu application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application.
opengl
- 用opengl编的,立方体旋转,纹理贴图,光照控制,按键控制-Compiled with opengl, cube rotation, texture mapping, lighting control, key control
33用鼠标旋转立方体
- 33用鼠标旋转立方体(33 rotate the cube with a mouse)