搜索资源列表
MyOpenGL
- 利用OPENGL实现三维显示,包括读入OBJ数据进行平移旋转缩放等操作-3D VIEW
MyOpenGL
- 对现实环境的模拟源代码,房子和房子里面的细节都模拟得很逼真,采用在C++平台上链接OpenGL完成。-The simulation of the realistic environment source code, and the house and the house inside details are simulated very lifelike, adopted in c++ OpenGL finish on the platform of links
MyOpenGL
- 基于QT4的OpenGL代码,整合了QT主窗口(菜单、工具栏)、OpenGL显示(包括MouseEvent、字体)、资源文件等.-QT4-based OpenGL code, the integration of the QT main window (menus, toolbars), OpenGL (MouseEvent, fonts), resource files, etc..
myOpenGL
- 基于 GDI 实现的3D渲染管线,包括纹理映射-GDI achieve the 3D rendering pipeline, including texture mapping
Myopengl
- opengl绘图程序,vs2012,可以实现线,圆,多边形,并且实现平移,放大缩小,删除-opengl drawing program, vs2012, can achieve lines, circles, polygons, and to achieve pan, zoom, delete
MyOpenGL
- 使用C++实现的一个基于控制台的OPENGL绘图模型-Using a model based on OPENGL drawing implemented in C++ console
