搜索资源列表
WorldEdit.rar
- Ogre用et写的简单的地形编辑器 需要安装Ogre的SDK或者源码 请自行修改配置文件路径,Ogre
water
- 程序实现了OGRE的水处理效果,需要OGRE SDK 和 VS2005的支持,以及DX9.0SDK的支持-Procedures to achieve the effect of the treatment of OGRE, OGRE SDK and VS2005 need of support, as well as the support of DX9.0SDK
Ogre-manual-object
- demo5:ManualObject的绘制 可用于导入自定义格式的模型文件,bullet中的debugdraw-demo5: ManualObject drawing custom format can be used to import the model file, bullet in the debugdraw
OgreFrameWorks
- Ogre常用的一些框架程序,从完善版本到精简版本,值得初学者使用。-some frameworks of Ogre, from perfect version to streamline version,.It is useful for beginner
ogre-v1-4-9
- ogre 源代码 很好的东西 大家应该仔细研究 对d3d或者gl封装很好 -ogre source code of good things everyone should study it carefully for a good package D3D or gl
oSceneLoaderLib_ce
- load osm file in ogre
Taiqiu
- vc6 + 图形引擎OGRE + 物理引擎PhysX 写的3D台球游戏,业余作品,游戏中有些bug,不过本程序的最大亮点是实现图像引擎OGRE和物理引擎PhysX的结合,我在网上找遍了都没有相关资料,都是自己摸索的,希望能给一玩OGRE和physx的朋友一些帮助。-vc6+ graphics engine OGRE+ physics engine PhysX written 3D billiards game, amateur works, games, some bug, but the bi
MyGUI_2.0.1_source
- MyGUI_2.0.1_source ogre的图形GUI-MyGUI_2.0.1_sourceogre graphical GUI
ScriptEngine
- 可以和GameBryo、Unreal、Ogre等集成的Ruby脚本解释器,可以用来做关卡设定和服务器yield逻辑回调。可以用来替换奇迹世界、天机等的服务器逻辑判定模块-Can GameBryo, Unreal, Ogre, etc. Ruby integrated scr ipt interpreter, so points can be used to set and server callback logic yield. Can be used to replace the miracl
Ogre
- 在Ogre里实现加载模型mesh的功能,实现加载聚光灯的功能,并且,这些功能是读取的Xml文件后实现的。请将XML文件拷贝到D盘目录下或者重新设置路径-Ogre in the mesh model to achieve the function of load, to achieve the function to load the spotlight, and, of these features is to read the Xml document to achieve. I would
WebcamPluginSrc
- OGRE中嵌入摄像头源代码,适用于中等水平的OGRE开发人员-OGRE camera embedded in the source code for the middle level of OGRE developers
OgreDependencies_VC9_Eihort_20080203
- Ogre Programming VS 2008
GPUMoving1
- 使用OGRE写的一个CG运动控制程序。通过这个代码,可以学习OGRE和CG语言的使用方法-Using OGRE write a CG motion control program
lianliankan
- OGRE做的连连看。。 OGRE做的连连看-OGRE lianliankanOGRE lianliankan
FlockBehavior
- Ogre实现的Flocking算法,供喜欢学习算法的朋友参考-Ogre achieved Flocking algorithm for the learning algorithm' s friends like to refer to
ogresdkwizard80_Eihort_v1_4_2
- ogresdkwizard80_Eihort_v1_4_2 ogre在vc8.0的向导-ogresdkwizard80_Eihort_v1_4_2 ogre in the vc8.0 guide
ogre-v1-6-4
- 碰撞检测,检测三维空间中两物体是否碰撞,若碰撞则返回一个标识值-Collision detection, testing whether the three-dimensional space, two objects collide, the collision is returned if the value of an identity
OGRE-manual
- ogre chinese-manual a very powerful tools for game engine
Ogre_3d_1.7_beginners_Guide[PDF]
- OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口。这官方出的一本书,极具参考价值-A new book covering the basics has just been publish
PRO-OGRE-3D-PROGRAMMING
- 中文翻译for ogre,入门的好书,刚开始学习或者用ogre进行开发的同志可以看看。-PRO OGRE 3D PROGRAMMING