搜索资源列表
Audio
- 一个用C写的播放mp3文件的程序。使用了游戏编程的DirectShow技术.现在的游戏大都使用这个技术来播放音乐. 游戏编程还会用到:Direct3D,DirectDraw,DirectMusic,DirectSound,DirectInput等, 我们平时听到的\"DirectX\"就是它们的总称,也是游戏编程必不可少的连接库.
microsoft.directx.directsound.用于音频传播
- 一个用于音频传播的DLL文件:Microsoft.DirectX.DirectSound.dll,用于音频传播。,For audio transmission of a DLL file: Microsoft.DirectX.DirectSound.dll, for the dissemination of audio.
CaptureTest
- 用C#编写的基于DirectX的音频、视频采集程序及源代码。包含完整的.net类库“DirectX.Capture”以及说明文档。-This is a audio and video caputure program which is written using C# and based on DirectX. Includes the full .Net Class Library of "DirectX.Capture" and documentation.
volumemeter_src
- VolumeMeter (Managed DirectX) This project is a live volume meter control for monitoring audio levels from a sound card. It is written entirely in C#, and uses Microsoft s Managed DirectX (June release). You can drag-and-drop the control into any W
35738596PhotoManager
- AC3 格式解码器的源代码,是一个制作DirectX音频解码器的范例。-AC3 format decoder source code, is a production of DirectX audio decoder example.
TcpChatServer
- 基于TCP socket的video/audio chat服务端程序,参考的好例子, 覆盖了socket, directx camera capture, audio play back-TCP socket on the video/audio chat server process, a good example of reference, covering the socket, directx camera capture, audio play back
TcpChatClient
- 基于TCP socket的video/audio chat客户端程序,覆盖了socket, directx camera capture, audio play back-TCP socket on the video/audio chat client, covering the socket, directx camera capture, audio play back
DirectXCapture2
- 一个捕捉视频和音频到AVI文件的.NET类库。 功能特性包括:1.列举硬件。2.音视频设置接口(例如帧率,画面大小)。3.支持音视频解压。4.视频预览。5.支持电视调谐器。6. 支持交叉和音频混合器。7.检索设备的能力。8.查看驱动属性页。9.包含一个msdn风格文档。-A .NET class library for capturing video and audio to AVI files. This article presents a class library for cap
Audio_Video
- 介绍游戏中声音和视频编程的书籍,以directx 9.0 为基础,详细介绍了 direct show 和 direct audio。视频部分中,有如何在3D游戏中播放视频的教程-Describes the game sound and video programming, books, in order to directx 9.0, based on detailed information on direct show and direct audio. Video section, the
IntroductionTo3DGameEngineDesignUsingDirectX9
- This text shows how to develop a complete 3D game engine, write games using C#, DirectX 9, and the .NET Framework, and go beyond simple graphics to explore audio, user input, artificial intelligence, and multiplayer design
DirectX.Capture.chm
- 用于.net平台音视频开发的组件--DirectX.Capture的帮助文档(英文版)-Used. Net platform for the development of audio and video components- DirectX. Capture the help documentation (English)
sound999
- 本程序提供一个CSoundIn类,用于声音输入,根据mic声音输入,在对话框里画出波形,-This procedure provides a CSoundIn class for voice input, according to mic audio input, in the dialog to draw waveforms,
PlayAudio
- windows +vc+DirectX结合开发的游戏声音特效-windows+ vc+ DirectX audio effects with the development of the game
Threads
- windows +vc+DirectX结合开发的游戏声音特效-windows+ vc+ DirectX audio effects with the development of the game
sample_0001
- DirectX audio play sample code
sample_0011
- DirectX audio record sample code
DX-Project-13
- 《DirectX 8 教程》及配套代码 第十三章:声音和音乐 Introduction (序) DirectX Audio and DirectShow (DirectX Audio和 DirectShow) Wav, Midi and Mp3 - When should I use what? (WAV,MIDI和MP3——什么时候该用什么?) Wav files (WAV文件) Midi files (MIDI文件) Mp3 files (MP3文件)
XAudio2-audio-stream-effect-sample
- 基于windows的DirectX 11 版本sample源码,支持音频采集流的音效处理。-samples on windows 7, for audio effort handle.
FINALSOUND
- audio processing directx
WinDirectAudio_src
- audio processing directx
