搜索资源列表
OgreMFC
- Ogre的MFC实现代码,基于OGRE 1.4.2 开源游戏引擎
Ogre3d-1.7-beginners-Guide---2010
- ogre初学者向导数的所有源码奉上!OKay!-failed to translate
audiere-1.9.4-win32
- ogre声音引擎开发插件-the development of plug-in sound engine ogre
yx3
- (1) 首先将工程的编译选中的Character set:设置成use unicode character set (2) 在程序的入口处,在初始化OGRE之前使-(1) first compiled the works selected Character set: set to use unicode character set (2) the entrance in the program, so before the initialization OGRE
Ogre_3d_1.7_beginners_Guide[PDF]
- OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口。这官方出的一本书,极具参考价值-A new book covering the basics has just been publish
1
- ogre环境的搭建过程,即在安装好VS2005和ogre后,新建程序时所需要的设置过程。-ogre built environment, the process that is installed VS2005 and the ogre, the new procedures required to set-up process.
CELayoutEditor-0.7.1.tar
- CEGUI界面布局程序,可嵌入opengl d3d ogre中绘制界面-CEGUI Interface layout
ogre_3d_1.7_beginner_guide
- OGRE 3D 1.7 入门指南 (中文版).......(ogre_3d_1.7_beginner_guide..............)
