搜索资源列表
OpenGL-1.4
- 包括红宝书中的源代码,其中包含70多个源文件,是学习OpenGL很好的学习资料啊 .-Including the Little Red Book in the source code, which contains more than 70 source files to learn OpenGL good learning materials ah.
101119vbo
- 一个使用vbo、混合顶点数组、重启标志的例子. 红宝书第七版primrestart.c的变体-A example for how to use vertex buffer object, mixed vertex array and primitive restart index in opengl. a variant version of primrestart.c in Red Book.
Windows
- Opengl编程宝典源代码,挺不错的,超级实用。-Opengl programming book source code, very good, super practical.
PTfigurerevolving
- P/T数字转台为原型,在VC++6.0环境下,运用与其有着紧密接口的 OpenGL软件包,开发转台监控软件。该软件能实时采集转台工作参数,并把参数以三维图像形式直观显示出来,且可以通过改变参数实现对转台的控制,当转台参数异常时,该软件给予提示。-The P/T figure revolving stage the main body of a book is produced owing to this problem , in order to strengthening the tall c
opengl
- opengl红宝书上面的实行的源代码 基本上都能实现-Little Red Book opengl source code implementation of the above can be achieved basically
Ogre_3d_1.7_beginners_Guide[PDF]
- OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口。这官方出的一本书,极具参考价值-A new book covering the basics has just been publish
CPP-GUI-Programming-with-Qt-4
- 完全更新,新的显著覆盖数据库,XML,和Qtopia嵌入式编程 涵盖包括Windows Vista支持所有Qt4.2/4.3的变化,原生支持CSS部件造型,SVG文件生成 包含独立的二维和三维的章节,覆盖的Qt4.3的新的图形视图类,并介绍的QPainter的OpenGL后端 包括外观和感觉的定制和应用程序脚本的新的篇章 说明Qt 4的模型/视图结构,插件的支持,布局管理,事件处理,容器类,以及更 在没有其他覆盖的先进技术,本书从创建插件与本地A
OpenGL
- opengl快速入门,适合对opengl初学者,快速一周熟练入门的书,里面有很多例子及函数分析,总的来说,不错的一本书-opengl Quick Start, for opengl beginners, fast skilled entry book a week, there are many examples and function analysis In general, a good book
Oairrhockeey1p
- OPENGL编游戏源码书中的小游戏源码源源码实例,WIN下能编译与运行。 -OPENGL compiled game game source book source code source source instance, WIN can compile and run.
opengl-(2)
- opengl的demo 原书第七版 喜欢的看看吧 都是很简单 demo-like in the seventh edition of the opengl demo of the original book to see it is very simple demo
DirectX.11.Game.Programming
- About This Book This book is the follow-up edition to Wendy Jones’s Beginning DirectX 10 Game Programming book. In this book, we teach you the basics of getting started with game graphics using the latest iteration of Direct3D: Direct3D 11. T
714774
- OpenGL高级编程与可视化系统开发 高级编程篇 书中所有代码-All of the code OpenGL advanced programming and Visualization System Advanced Programming chapter in the book
openGL-code
- 《OpenGL三维图形系统开发与实用技术》书的源码,压缩文件,无密码-the code of openGL 3D graphics system development and practical technology book
OpenGLTest
- this a small application of OpenGL tested in windows for first learning from book NEHE-this is a small application of OpenGL tested in windows for first learning from book NEHE
WinMain
- this a small application of OpenGL tested in windows for first learning from book NEHE-this is a small application of OpenGL tested in windows for first learning from book NEHE
OpenGL-program-guide-7version
- OpenGL编程指南第7版中文版,为广大OpenGL编程爱好者的红宝书-OpenGL Programming Guide 7th Edition Chinese version, for the majority of the Little Red Book OpenGL programming enthusiasts
bumptex
- OPENGL计算机图形学编程代码,实现BUMP MAPPING,可配合OPENGL编程基础一书使用-OPENGL computer graphics programming code, implementation BUMP MAPPING, in line with the OPENGL programming use basic one book
opengles3-book-master
- android opengl es 3,0 示例代码(android opengl es 3,0 code sample)
OpenGL编程指南(原书第7版)中文扫描版
- OpenGL编程指南(原书第7版)中文扫描版(OpenGL Programming Guide (seventh edition of the original book) Chinese scanning edition)
vc77534578724413
- 唐明理的书籍代码,足以满足初学者的游戏编程(Tang Mingli's book code)