搜索资源列表
CEGraph
- CEDraw is high speed graphics library in WinCE. It depends on GAPI . This code was written in C++ using embedded VC++ to compile it. Testing was done on an iPaq h3600 with WinCE 3.0. CEDraw use double buffer and direct write video buffer technology t
DrawWnd
- 该资源实现了自绘窗口的功能,并且写了双缓存,大大减弱了闪屏。-The resources to achieve the function of self-painted window, and wrote a double buffer, which greatly weakened the splash screen.
TestWinUi
- TestWinUi:用双缓存技术实现动态绘图解决闪问题,开CHILD风格的透明无边框的子窗口(对话框).子窗口拖动时不会超出主窗口的边界.时时鼠标显示.-TestWinUi: double buffer technology to implement dynamic mapping solution flash problems, and open style of transparent CHILD borderless child window (dialog box). Sub-windo
123
- 在对话框上使用双缓冲的方法绘制旋转的圆环-In the dialog box on the use of double buffer method for drawing the rotating ring
test0913
- 使用双缓冲绘制渐变色的表头。其中,使用了路径函数。-The use of double buffer drawing gradient color meter. Among them, using the path function.
DoubleBuffer
- 在实现画图的过程中,出现闪屏的问题。这里提供双缓存来解决-In the realization of the process of drawing, the splash screen appears. Here the double buffer
double-buffer
- 双缓冲与平常画图的区别,与sdk双缓冲写法-the difference between Double buffer and ordinary drawing
draw
- 基于C++实现的双缓存画图,非常适合初学者-Based on the c++ implementation of double buffer drawing, very suitable for beginners
