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XiaoQiuYunDong
- 小球运动源码,可以用键盘控制小球的运动 mfc做的,望指教!呵呵,上传的原因是因为要下一个我看中的东东!-ball movement source, you can use the keyboard to control the ball movement mfc do, look enlighten! Oh, it is uploaded to the next one because I saw in the Eastern!
JumpBallluodi
- 小球落地弹跳过程仿真。 可以在界面中输入小球的初始高度,初速度,落地弹跳后的能量损失,重力加速度等参数来显示小球的运动轨迹。-bouncing ball landed process simulation. The input interface of the initial ball high early speed, bouncing landing after the energy losses gravity parameters to show the ball trajectory
themoveball
- 能运动的小球,是在VC环境下做的。通过点的变化来使球运动
MY VB
- 简单的运动小球,其中多处运用到var变量的使用,希望大家多多支持!-simple ball movement, a number of which applied to the use of variable var hope that everyone can support!
sin
- 实现环境为vc++,能实现小球沿着SIN曲线不间断的*-The realization of the environment vc++, To achieve a small ball along the SIN curve uninterrupted freedom movement
ball
- 是用VisualC++的定时器功能是一个小球重复忘返的运动-With Visual C++ the timer function is to repeat a favorite ball movement
Circle
- 模糊集方法控制小球做固定环形运运动,目标跟踪运动-Fuzzy set methods to control the ball to do target tracking
Ball_Game
- 用户能通过GUI组件指定生成小球的数量,每个小球将从随机的位置出现,并具有随机颜色,随机速度以及随机的运动方向,小球沿初始方向匀速运动,当碰到窗口边缘时,小球将依据受力原理改变运动方向(可简化考虑,受力只改变小球的运动方向,小球仍按照初始速度匀速运动,且不考虑小球之间的碰撞)。 鼠标在界面中显示为方块状,玩家需来回移动鼠标以避开运动的小球及屏幕四周,如果鼠标碰到任一小球或者窗口四周,则游戏结束。 程序需提供计时功能,并最终显示玩家能坚持多少秒。 -User generated thr
circle
- 基于window visual C++可视化利用API绘制小球正弦沿曲线运动并有颜色变化。-Window visual C++-based visualization API to draw the sine of the ball along the curve movement and color change.
work
- 实现动画,挂摆横梁、布朗运动、红色小球沿一条封闭旋螺线运动的实时动画-To achieve animation, hanging swing beam, Brownian motion, a small red ball along a closed real-time animation of the rotating spiral movement
les
- 基于opengl的三维小球碰撞,包括三维背景的绘制和三维球体的绘制玉运动和碰撞检测-Draw jade the opengl 3D ball collision, including three-dimensional drawing and three-dimensional sphere background movement and collision detection
