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dfgdsdgfdfgdgf
- 这个时GIS 编程的例子大家可以根据粒子的描述来学习-this time GIS programming examples we can describe the particles to learn
Win32Osd_WaterFlow[06-11-14_00]
- SCOsd.cpp可以直接操作内存的方式处理象素 CSWaterFlow.cpp是一个测试程序,撒水的粒子效果-SCOsd.cpp memory can operate directly approach CSWaterFlow pixels. cpp is a test procedure that tracks the effect of particles
vb_physics_teach
- 这是一个用vb编写的高中物理教学演示程序, 包含运动学,电磁学和光学三大内容,软件直观的反映了随着各个参数变化,粒子或物体的运动轨迹,使大家理解,记忆更加深刻 -with vb prepared by the high school physics teaching demonstration program, including kinematics, electromagnetic and optical three, intuitive software as a reflecti
dx9_particle_system
- DirectX 实现的粒子系统-DirectX achieve the particle system
ch4-1
- 粒子运动,详细描述粒子运动,是个很好的程序
ParticleFilter
- 高斯粒子滤波源码
粒子滤波三维雷达matalb程序
- 粒子滤波三维雷达matalb程序
opengl粒子系统屏保
- 基于opengl的粒子系统,可做屏保使用,群魔乱舞效果
OpenGl
- 一个OPENGL的场景漫游实例,用VC++实现。带有部分分析。-OPENGL scene of a roaming example, using VC++ Achieve. With some analysis.
有关粒子系统的
- 恩,里面有喷泉、烟火、爆炸等例子
Ch20p3_ComplexExplosion
- 3D 游戏特效 爆炸效果3个 粒子效果3个 水效果1个 - 3D game special effect explosin water paticle simulations
31767697particle_filtering
- 关于粒子滤波的基础程序,供初学者试用,希望大家都交流-Particle filter on the basis of procedures, for beginners trial, we want everyone to exchange
transmutation1
- 基于粒子系统加上纹理映射效果的简单变形程序-Based on particle system plus a simple texture mapping effect deformation procedures
OPENGLlizi
- 粒子系统模拟,利用OPENGL来实现粒子系统模拟-Particle system simulation, using OPENGL to achieve the particle system simulation
Fire
- 利用OpenGL写的模拟火焰代码,模拟水纹代码,基于粒子算法的-The use of OpenGL code written in flame simulation, simulation水纹code algorithm based on particle
Ch20p1_SimpleExplosion
- 3D 游戏特效 爆炸效果3个 粒子效果3个 水效果1个 - 3D game special effect explosin water paticle simulations
asda
- 这是利用asphyre310制作的粒子系统,可随意编辑粒子的个数、生命周期、产生速率及每个粒子的初始速度和方向、旋转速度和加速度、重力、颜色等等信息,从而方便地制作爆炸、喷泉、下雪、焰火等令人称奇的效果,编辑好后更可以方便地在程序中调用!-It is produced using asphyre310 particle system, are free to edit the number of particles, the life cycle, production rate and the
19_Particles
- OpenGL中粒子系统,简单的描述粒子的形成,消亡。-OpenGL in the particle system, a simple descr iption of particle formation and extinction.
CH4-9
- Visual C++实现粒子散发现象 GDI图像编程·-Visual C++ realization of the phenomenon of particle distribution of the image programming GDI
particle_system_with_double_buffer_of_mfc_gdi
- 用gdi实现的粒子系统,随机生成五颜六色的粒子,可用作粒子功能的参考-Gdi implemented particle system with randomly generated colored particles, particles can be used as a reference function