搜索资源列表
raytracer2
- 一种光线追踪算法的程序,利用VB编程,可以显示三维形体的真实感-a ray tracing algorithm for the procedure, and use VB can demonstrate that the photorealistic 3D Shape
raytracer-fast
- 一种光线追踪算法的程序,利用VB编程,可以显示三维形体的真实感-a ray tracing algorithm for the procedure, and use VB can demonstrate that the photorealistic 3D Shape
raytracer-Original
- 一种光线追踪算法的程序,利用VB编程,可以显示三维形体的真实感-a ray tracing algorithm for the procedure, and use VB can demonstrate that the photorealistic 3D Shape
raytracing
- 实现一些常见的基本三维图形的绘制,并且实现光线追踪-achieve some common basic 3D graphics rendering, ray tracing and achieve
BVH
- 层次包围盒技术,实现光线追踪和碰撞检测的一个加速方法-BVH is a accelerate method to implement the ray tracing
RayTracewhole
- 这是我的图形学光线跟踪程序,根据网上的代码,自己写得,实现纹理、镜面、透射等基本功能-This is my graphics ray tracing program, according to the online code, write their own, to achieve texture, mirror, transmission and other basic functions
20104226553336
- 2.1.0版重新架构了引擎,引入了三种新的连接(Joint),并重写了broadphase(广域碰撞检测),加入了kinematic物体(无质量的运动物体),Edge Shape(线段物体),Raycast(光线跟踪)等。具体可参考http://box2dflash.boristhebrave.com/docs/2.1a/updating。 在2.0.1版本中我极少考虑到类的封装,为的是编程和用户使用方便,但结构很不好,在这个版本中进行了修正。另外,这个版本的运行效率理论上应该比上个版本高,
RayTracer
- 近年来,光线追踪技术已成为高保真图像生成算法的选择。-In recent years, ray tracing has become the algorithm of choice for generating high fidelity images.
OpenGL
- 基于OpenGL的光线跟踪技术,能有效的和用户进行互动-OpenGL-based ray tracing technology, and users can interact effectively
cg3DtransWhole
- 3D场景的变换,包括旋转,平移,还有光线追踪算法-3D scene transformations, including rotation, translation, and ray tracing algorithm
RayTracer
- 经典的光线跟踪算法的实现,MFC实现,提供3个小球(两大一小)来进行渲染-Achieve classic ray tracing algorithm, MFC implementation, provide three balls (two small) to render
TestRayTracing
- 简单的光线跟踪算法测试,底层基于OpenGL实现(A simple ray-tracing demo)
