搜索资源列表
Pick
- 用鼠标拾取在D3D中用画的图形
PickDemo042
- 一个基于DirectX的AABB拾取的实现-Pick up a DirectX-based implementation of AABB
3Ddemo_MFC
- D3D+MFC做的一个DEMO 初学者学习资料,鼠标拾取检测,线程实现的渲染场景。VS2005编译。-D3D MFC beginners to learn to do a DEMO data with mouse detection, scene rendering thread to achieve.VS2005 compiler.
Pick
- 一个拾取的d3d例子,简单易学 一个拾取的d3d例子,简单易学
PickDemo04
- Direct3D编程,可以实现简单的拾取功能。Visual Studio 2008环境下可直接运行-Direct3D programming, can be achieved simply pick up function. Visual Studio 2008 environment can be directly run
3DGame_Direct3D
- 非常好的入门级3D游戏书;介绍了基本必备的数学知识,以及Direct3D基础,以及实用的Direct3D包括网络模型,粒子系统,拾取,以及着色器和效果等-Very good entry-level 3D game books introduces the basic mathematical knowledge necessary, and Direct3D based, and practical Direct3D including network model, particle syst
airplane
- 用DirectX写的一个实现鼠标拣选拾取的小飞机的Dome,他可以实现间的拾取功能,适合初学DX的同学来学习!-An implementation using DirectX mouse chosen to write a small plane picked up the Dome, he can pick among the features, suitable for beginners to learn the students DX!
selectScenesRole
- DirectX程序设计幻灯片,讲述在场景中拾取物品的原理。-DirectX programming slide, pick up objects in the scene about the principle.
01_Pick
- DX实现的一个拾取的程序,相信对大家的学习很有帮助-DX program to achieve a pick-up,I believe everyone very helpful
PickObject
- 拾取茶壶物体,点击并显示物体的名称在左下角-Pick teapot object, click and display the name of the object in the lower left corner
DirectX
- DirectX(模型导入拾取测试)bool Direct3D::InitDirect() { IDirect3D9 * d3d9 d3d9=Direct3DCreate9(D3D_SDK_VERSION) D3DPRESENT_PARAMETERS d3dpp ZeroMemory(&d3dpp,sizeof(d3dpp)) d3dpp.BackBufferHeight=m_fHeight d3dpp.BackBufferWidth= m_
Pick
- DX11编写的拾取代码,可以实现对物体的拾取,拾取时其他地方变身-DX11 pickup write code, you can achieve the objects of the pickup, when picking up the rest of transfiguration
Pick-Object
- 基于directx去拾取对象,这在游戏开发中会经常用到,拾取对象也可以去修改模型-Based directx to pick up objects, which will be frequently used in game development, you can also pick up objects to modify the model