搜索资源列表
DirectX9.0cPhysicsCollision.ra
- 物理碰撞检测示例,有x文件模型,很不错的,Physical collision detection example, there are x file model, very good
SamepleGame
- 往上找到的一个direct3D的游戏引擎例子,分享给大家。包括地图生成与着色渲染,人物模型加载渲染,移动攻击。建筑模型的加载渲染。简单怪物的主动攻击。 模型的碰撞检测。 是用来学习directX的好例子, VS2010编译, 需要自行配置direct3D环境.-Up to find a direct3D game engine example for everyone to share. Including map generation shader, character models load
MultiAnimation
- 角色模型的动态添加,代码里写了随机状态,有碰撞检测,摄像机移动。-Role model dynamically add code to write a random state, collision detection, the camera moves.
dixing
- 地形+粒子+模型载入+音乐+碰撞检测(aabb包围盒)+第一人称视角摄像机+天空盒子-The terrain the+ particles+ model Loading the+ Music the+ collision detection (aabb bounding box)+ first-person perspective camera the+ sky box
Bounding-Box
- 基于directx包围盒的小程序,主要是针对建模过程中,检测模型是否发生碰撞等-Based directx bounding box of small programs, mainly for the modeling process, to detect whether a collision model, etc.
